Create a custom

Hi guys sorry for my bad english but I’ll try.
Im trying to create a library of utilities, something like es extended, but when I need to call something on server side of another script i have that


For this Im making that the function recall in the library some text
Im making a script who report u the real time weather of a city and it report a message on discord, set weather in the game

CONFIG SCRIPT: *LIBRARY(

Config.Language = "IT"
Config.Languages =
{
    ["IT"] =
    {
        ["NOT_SET"] = "Non settato",
        ["METEO"] =
        {
            ["UPDATE"] = "AGGIORNAMENTO METEO",
            ["THEREIS"] = "c'è",
            ["TEMPERATURE"] = "Temperatura",
            ["ACTUALTEMP"] = "Temperatura attuale:",
            ["TEMPMIN"] = "Temperatura minima:",
            ["TEMPMAX"] = "Temperatura massimo:",
            ["WIND"] = "Velocità dei venti:"
        }
    },
    ["EN"] =
    {
        ["NOT_SET"] = "NOT SETTED",
        ["METEO"] =
        {
            ["UPDATE"] = "METEO UPDATE",
            ["THEREIS"] = "There is",
            ["TEMPERATURE"] = "There is",
            ["ACTUALTEMP"] = "Actual temperature:",
            ["TEMPMIN"] = "Minimal temperature:",
            ["TEMPMAX"] = "Max temperature:",
            ["WIND"] = "Wind force:"
        }
    }
}


client script (LIBRARY)
local Keys = {
    ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
    ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
    ["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
    ["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
    ["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
    ["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
    ["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
    ["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
    ["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
}


OuDayas = {}
OuDayas.NPCData = {}
OuDayas.NPCData.pedFrequency        = 0.03301
OuDayas.NPCData.TrafficFrequency    = 0.03301
OuDayas.NPCData.PedsDropWeapons     = false
AddEventHandler('OuDayasLIB:getSharedObject', function(cb)
	cb(OuDayas)
end)
OuDayas.LanguageText = function(Language, line, string)
    return Config.Languages[Language][line][string]
end



SERVER SIDE weather (it an example)
Citizen.CreateThread(function()
    print(OuDayas.LanguageText(Config.Language, "METEO", "UPDATE"))
end)

What im doing wrong?

Hello, OuDayas is defined in the client side :

but you are trying to use it on server side :

You’ll have to set OuDayas on server side too.