Right. Can you check if it happens on the testing server as well? (connect "https://fivem.net/")

This looks like a map asset issue, rage::fwDescPool::Grow failing, which is a subsystem I’m not very certain about its purpose.


It may also make sense to reduce ‘Extended Distance Scaling’ if it’s on in the game’s ‘Advanced Graphics’ options. I’m somewhat suspecting you’ve got it set to max and this server’s assets don’t like this.