Crash when closing netEventLog (2 monitors)

The game will crash when closing the net event log while it is being shown on a different monitor while fullscreen.

  1. Client - 5628/beta
  2. What you expected to happen: closing the net event log will close the window and the game will still run.
  3. What actually happens: closing the net event log while the game is fullscreen when the net event log window is being presented outside the game crashes the game.
  4. Category of bug - client
  5. Reproducible steps, preferably with example script(s):

  1. Open FiveM
  2. Open console and enter neteventlog 1
  3. Move the net event log outside the game (just move it to a different monitor).
  4. The net event log should be split now to a different window.
    image
    Also the game should change from fullscreen to window mode
  5. Close console and press Alt-Enter to change it again to fullscreen.
  6. Reopen console and enter neteventlog 0 to close the net event log
  • The game should crash now

Screenshots and more info:


CfxCrashDump_2022_06_04_14_51_41.zip (1.4 MB)

I guess its not related specifically to the net event log but to all the features that uses ImGui and can set to a different window.

1 Like

Just found out that if you do it and split it to different windows, it won’t merge again. So if you don’t wanna test it please don’t do it just for fun because it is a real pain to not be able to return it to the game!

This was caused by another issue and not related to this one, it merges just fine

image

Is there a dxgi.dll in your GTA V directory? If so, remove it and check again if it breaks. If it doesn’t, report it as a bug to the author of that dxgi.dll, not us. Usually when there’s such a ‘broken’ stack frame it’s some random mod. :confused:

If it does happen to be a bug here, I won’t be able to investigate/repro anyway, I don’t have any system with a second monitor to be able to verify this on, and the dump gets stuck on yet another random injected DLL we don’t have access to (‘GameOverlayRenderer64.dll’) so I’m unable to tell where this call chain would originate from at all:

image

Try disabling Steam overlay maybe? If it doesn’t fix, upload a crash dump with that one gone too maybe.

No, there isn’t.

CfxCrashDump_2022_06_04_17_41_21.zip (1.3 MB)

I don’t really know why you see random injected DLLs because I don’t recall using any mods on my game at all, my game is totally stock.