The game will crash when closing the net event log while it is being shown on a different monitor while fullscreen.
Client - 5628/beta
What you expected to happen: closing the net event log will close the window and the game will still run.
What actually happens: closing the net event log while the game is fullscreen when the net event log window is being presented outside the game crashes the game.
Category of bug - client
Reproducible steps, preferably with example script(s):
Open FiveM
Open console and enter neteventlog 1
Move the net event log outside the game (just move it to a different monitor).
The net event log should be split now to a different window.
Also the game should change from fullscreen to window mode
Close console and press Alt-Enter to change it again to fullscreen.
Reopen console and enter neteventlog 0 to close the net event log
Just found out that if you do it and split it to different windows, it won’t merge again. So if you don’t wanna test it please don’t do it just for fun because it is a real pain to not be able to return it to the game!
This was caused by another issue and not related to this one, it merges just fine
Is there a dxgi.dll in your GTA V directory? If so, remove it and check again if it breaks. If it doesn’t, report it as a bug to the author of that dxgi.dll, not us. Usually when there’s such a ‘broken’ stack frame it’s some random mod.
If it does happen to be a bug here, I won’t be able to investigate/repro anyway, I don’t have any system with a second monitor to be able to verify this on, and the dump gets stuck on yet another random injected DLL we don’t have access to (‘GameOverlayRenderer64.dll’) so I’m unable to tell where this call chain would originate from at all:
Try disabling Steam overlay maybe? If it doesn’t fix, upload a crash dump with that one gone too maybe.