Crash in parts in the map ( GTA5_b1604.exe!sub_1415B4170 (0x35) )

Environment questions

GTA V version: Latest one
Up to date: Yes
Legit or Pirate copy: Legit
Purchased where - Steam/Rockstar Launcher/Epic: Steam
Windows version: Windows 10
Did you try to delete content_index.xml and try again? Yes, no different result
System specifications: Ryzen 7 3700x, RTX 3080 Ti, Samsung 980 Pro 2TB, ASUS ROG STRIX X570 E GAMING
CitizenFX crash zip file (‘Save information’ on a crash):
CfxCrashDump_2022_03_15_00_15_22.zip (1.8 MB)
logs/CitizenFX_log files:
CitizenFX_log_2022-03-15T001238.log (1.4 MB)
.dmp files/report IDs:
ba379166-5f98-40ed-98c2-a4459d030ef3.dmp (10.1 MB)


Important parts

What is the issue you’re having?
I keep crashing in certain parts of the map and get prompted the error below. There are more areas in the map that cause this.

What are you trying to do?
Drive around in certain (not avoidable parts) of the map

What have you tried already to fix the issue?
I’ve already deleted 50+ MLO’s to see if that fixes the issue, no result
Reinstall GTA V, no result
Reinstall FiveM, no result
Updated the server to newest version, no result

Error screenshot (if any):
431942791db7c58ecdfad958833b7191

What did you do to get this issue?
Drive around in certain parts

What server did you get this issue on? Be specific and name some, ‘all of them’ by itself isn’t useful!
DavleyRP (It is server isolated)


Additional comments

I am not sure what that renderFrameDrawList could mean in the error log, anyone any clue?
I assume there is an MLO not working the way it should, problem is we have a few, so testing it one by one would take hours upon hours of removing them, restarting the server, and trying again.
Is there a way to check out what MLO is causing this?

Thanks in advance! I hope this issue can be resolved!


Full crash message:
Legacy crash hash: finch-sodium-friend

Stack trace:
GTAS_b1604.exelsub_1415B4170 (0x35)
GTAS_b1604.exelsub_140512108 (0x47)
GTAS_b1604.exelsub_1415B373C (0x9c)
GTAS_b1604.exe!_renderFrameDrawList (Oxbd)
GTAS_b1604.exelsub_141594008 (0x6)
GTAS_b1604.exelsub_141594A90 (0x25)
GTAS_b1604.exelsub_14159D37C (0x159)

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1 Like

I’m having the exact same issue. renderFrameDrawList could be caused by a UI overlay. Still searching for the script causing it. Just remove all UI scripts with HTML & JS and try again. Let me know if it fixed the issue.

I’ve disabled a section of MLO’s, and the issue stopped happening.
Now I still need to figure out what MLO (map edit) is causing this.

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