Crafting Kits - Place-able

Crafting Equipment Package

This Pack Contains 8 Separate crafting Mods, See Clip / Vid Link Below

RedM RSG-core only

Tebex : Mack-Scripts · Crafting Equipment Package

  1. Alcohol Crafting
  2. Bullet / Gun Crafting
  3. Campfire Crafting
  4. Stove Crafting
  5. Farm Crafting
  6. Metal / Jewellery Crafting
  7. Oil Crafting
  8. Outlaw Crafting
  • Crafting System: Players with specific jobs (e.g., saloonowner, barman, More, ) can access a crafting menu at designated props to craft Items set crafting time (5 seconds).
    • The crafted items are added to the player’s inventory upon completion.
  • Stash Creation and Management: Players can place a prop with a stash with a maximum weight of 5,000,000 and 60 slots.
    • Only the owner can set a numeric access code to secure the stash, and only they can destroy it. The stash can store items and is accessible via a code if set.
  • Prop Interaction: Crafting Props are spawned as props in the game world, with vegetation cleared around them if enabled.
    • They Also Save to the DB and respawn after the Restart
    • Can be removed from the DB by Admins. (We are working on a Admin Script to Allow Admins to do clean up within Game)
  • Players can interact with stills to
    • open the stash,
    • set a code,
    • craft items, or destroy the prop (with a 10-second progress bar and smoke effect).
    • The system limits players to a maximum of 2 stills.
  • Job Restrictions: Access to the different crafting Kits is restricted to players with allowed jobs, ensuring only specific roles can use.
    • See Config
  • NUI Interface: The crafting menu uses a Native UI (NUI) for a user-friendly interface,
    • displaying recipes,
    • player inventory,
    • and progress bars.
    • Players can adjust crafting quantities
    • The system checks for sufficient ingredients before crafting.
  • Database Integration:
    • Stash data (location, owner, access code) is stored in a player_still database table, ensuring persistence across server restarts. The server syncs prop data with clients to maintain consistency.
  • Visual and Immersive Features: The system includes
    • animations (e.g., crouching to inspect during crafting),
    • particle effects (smoke when destroying a still),
    • and notifications for user feedback (e.g., success or error messages).
Code is accessible No
Subscription-based No
Lines (approximately) 1000
Requirements RSG/ox_lib
Support Yes