For a good bug report you should probably include:
Client (production/canary) and FXServer version
What you expected to happen
What actually happens
Category of bug (eg. client, server, weapons, peds, native)
Reproducible steps, preferably with example script(s)
When I try to open Fivem I am getting this error. I imagine that it has to be a bug as it was working just fine and nothing has changed on my end. Here is the error report:
[Window Title]
FiveM
[Main Instruction]
Could not load bin/libcef.dll.
[Content]
LoadLibraryW failed for reason 126.
[^] Hide details [Save information] [Close]
[Expanded Information]
Report ID: si-fb38df09d21f491690c3b0914a339ea5
You can press Ctrl-C to copy this message and paste it elsewhere.
Hello, this is a friendly reminder because this is your first time creating a topic (or it has been a while since your last topic) in this category.
Please note that most of the support is provided by the Cfx.re community on a voluntary basis. We ask you to be patient; there is no guarantee we have a solution to your problem(s). To avoid unnecessary/duplicate topics, please browse the forums before creating a topic.
To improve your chances of your issue(s) being solved, please provide as much information as possible about the issue(s) you are having. Also —whenever possible— please use the template given to you when creating a topic.
I found a fix for me this should hopefully work for some of you since it fixed mine. First download this google drive that is linked https://drive.google.com/file/d/1uOm0wdUdzgvlTgKaKKI3DDPi3Qis8HIc/view. 2. go to your fivem application app data click on bin and transfer and replace all the files from the google drive into bin and you should be good.