There is an option in the config to use limit system instead of weight
it works thanks
Suggestion: add ingredients for recipes which doesnt get removed after crafting into the item
This looks pretty awesome, i love it
Please add categories, so i can categorize items, i got a lot of them.
And possibility to learn blueprint, and it will save in database, instead of having item in inventory.
nice job
CORE CRAFTING V1.1 *
- Added categories
- Option to hide instead of lower opacity
- Option to freeze crafting when far away from workbench
- Added option to add items that dont get removed after crafting an item
- Added item amount that will be crafted
- Added success rate
- Option to add only certain recipes to workbench instead of all
make more standalone
where can i download the update
Im the support
Probably messed up the config. Contact support
core_crafting/server/main.lua:125 : attempt to index a nil value (local βxItemβ)
i have this error how ican fix that?
Is this ressource safe from lua executors?
Can players trigger certain events to obtain items?
where can I download the update?
core_crafting/server/main.lua:125 : attempt to index a nil value (local βxItemβ)
i have this error how i can fix that?
In support
Contact support
is there a way to add specific items to each workbench or items have categories where level will be assign? also can you create more than 1 workbench ? will all the levels be synchronized with all craft workbenches or separated?
when i try to make a gun doesnt work to craft and i have zero errors
also when i tap esc the menu closing but with my mouse in the screen and my character cant move!
know someone what i can do to fix that?