nice!
Core Cinematics [V1.4]
New
- Cut tool (razor) β split a recording or an overlay layer right on the timeline, then drag, trim or delete the pieces like any other clip. Fully undoable with Ctrl+Z. Toggle it with the scissors button or the C key
- Lock camera to a vehicle / ped β lock a keyframe onto a recorded vehicle or ped and the camera rides with it as it moves. Position and rotation become offsets from the target, so chase shots and tracking shots stay glued to the action
- Procedural camera shake β a proper Rockstar-editor-style smooth handheld shake built from layered noise, in 4 styles: Handheld (Smooth), Breathing (Subtle), Handheld (Punchy) and Vehicle Rumble. The classic presets are still there
- 4K Upscale export option β optional toggle in the export quality section for that crisper, supersampled 4K look
Core Recorder
- Updated to v0.4.0 β the companion recorder now runs with OBS-grade priority and scheduling, so Windows stops throttling it while the game has focus. Works smoothly across far more systems (NVIDIA / AMD / Intel alike) with much less recording jitter
Fixed
- No more console spam β the F12/F8 console no longer floods with connection errors when the recorder isnβt running. The FPS heartbeat now only talks to the recorder while youβre actually exporting
Hi, is there any chance that dpemotes will ever be supported?
rpemotes are we have a fork for them. You can add cinematics layer to them might work structure pretty simillar like rpemotes i think
Great