πŸ”΄ Core Cinematics - In-Game Cinematics Creator

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22 Likes

amazing resource!! is possible save as a file and run like a cutscene for players? that would be a awesome feature

1 Like

Thanks! Actually i have this in the plans. So you could use created scenes as cutscenes for server intro or mission intro or anything basically.

4 Likes

Insane

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Amazing job :heart:

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Great work !!!

2 Likes

Yea, this shit is fire.

1 Like

Unique and clean! :clap:

2 Likes

You know it

1 Like

Amazing work! :fire:

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Wow, this looks fantastic! So potentially, a replacement for Rockstar Editor! I love making cinematics and this looks like a game changer and not worry about them crashes.

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wow just wow :fire:

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Looks great!

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Can i export video in 4k? How export looks like?

Just when i said im not buying anything else… you drop this gem!

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This is incredible! Great job!!

– Dan

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good job

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Great resource !

1 Like

There are 2 ways

  1. Our companion coreRecorder.exe that captures footage slowed down then speeds it up to realtime while processing in motion blur. Kinda like EVE in rockstar editor

  2. Record playback with OBS

Both can do 4k

1 Like

Core Cinematics [V1.3]

New

  • Multi-line 3D text β€” press Shift+Enter to add line breaks, they now show as actual lines in the world
  • Tilt 3D text up and down with R / F when placing β€” no more text stuck perfectly vertical
  • Peds now talk during playback β€” mouth moves when they were talking in voice chat at the time of recording
  • Vehicle engine, headlights and high beams are now captured and replayed β€” engine-off recordings finally stay off
  • Type values directly into the Scene Editor ped customization fields (heritage, hair, clothing, props) instead of clicking + / βˆ’ all day
  • Saved peds now keep their full appearance, animations and scenarios when you reopen a project

Fixed

  • Scene Editor vehicle buttons now actually show the car’s real state β€” engine, sirens, doors, windows, indicators and hazards all reflect what’s really happening
  • Vehicle Follow Player no longer silently fails β€” it retries automatically and shows an error if it still can’t
  • Vehicle tunes (mods, liveries, spoilers, extras) now properly save with the project β€” old broken saves are auto-recovered on next load
  • Minimap stays hidden if it was already hidden by your HUD resource β€” no more surprise pop-back after playback or closing the editor
  • Replay peds now visibly shoot while aiming (ADS firing actually fires now)
  • Camera lock-to-vehicle is smoother β€” no more choppy follow at high speeds

Recorder Updated β€” REQUIRED

  • coreRecorder is now required to be updated β€” setup is simpler, no more toggles to mess with
  • Fullscreen recording now automatically uses GPU, windowed uses CPU β€” should feel smoother overall
  • Grab the new version from our docs and replace your old recorder before recording again