Coordinates

Citizen.CreateThread(function()
    while true do
    	Citizen.Wait(0) 
    	pos = GetEntityCoords(GetPlayerPed(-1))
        heading = GetEntityHeading(GetPlayerPed(-1))
    	WriteCoords("x : " .. tostring(pos.x), 0.8, 0.49)
    	WriteCoords("y : " .. tostring(pos.y), 0.8, 0.51)
    	WriteCoords("z : " .. tostring(pos.z), 0.8, 0.53)    	
    	WriteCoords("a : " .. tostring(heading), 0.8, 0.55)
    end
end)

function WriteCoords(txt, x, y)
	SetTextFont(0)
	SetTextProportional(0)
	SetTextScale(0.4, 0.4)
	SetTextColour(255, 255, 255, 255)
	SetTextEntry("STRING")
	AddTextComponentString(txt)
	DrawText(x, y)
end

credits Player coordinates in subtilte

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