This feature is already implemented/got fixed. This topic might help you: RegisterKeyMapping - Get the right hash to read the current binding
GetControlInstructionalButton(padIndex: number, control: number, p2: Player);
This feature is already implemented/got fixed. This topic might help you: RegisterKeyMapping - Get the right hash to read the current binding
GetControlInstructionalButton(padIndex: number, control: number, p2: Player);