Community Spotlight: August 2026

Welcome to the August edition of the Community Spotlight, where we highlight exciting community-created FiveM/RedM work, including servers, scripts, resources, streams, and more.

If you’re interested in having your creations featured in upcoming Community Spotlights, make sure to get your releases in on the FiveM Releases and RedM Releases categories, and keep sharing your work on the #showcase channel on the Cfx Discord server.

New Marketplace Creators
Before we dig into this month’s Spotlight, we’re happy to announce that we’ve recently added another wave of creators to the Cfx Marketplace. That means more FiveM and RedM content to discover for your own servers!

Sollumz Update
We also have an update to the Sollumz plug-in, which we’ve been working on with community contributor alexguirre. You can find a full rundown of the release here, but you can expect to find:

  • YMAP Rework: Re-implemented YMAP support to have a workflow more like the MLO workflow and added support for missing features like entity LOD hierarchy management, MLO instances, timecycle modifiers, grass batches, LOD lights, and automatic map partitioning
  • Texture Dictionary (YTD) Support: Import/export/create YTDs
  • Asset Libraries Improvements: Easier ways to create Blender asset libraries from game files or custom YTYPs/assets
  • Presets Everywhere: Expanded the existing presets system (collision flags, lights, shaders) to pretty much every property group in Sollumz (entities, archetypes, extensions, bone fragment physics, cargens, timecycle modifiers, etc.)

Now, onto the Spotlight!

FiveM

Wolf Fire Modz’s Combat Overhaul

Wolf Fire Modz (working with Kaz Productions, Ghost.Terror, and Popcorn RP) have just released a combat overhaul script for FiveM.

This free resource reworks all the fighting animations for greater immersion during combat, including:

  • A new (and more aggressive!) carjacking animation sequence
  • A replacement for Run-Punch that provides a new dodge mechanic
  • Reworked Finishers
  • Improved stomping and other ground-based attacks

It’s a drag-and-drop standalone resource that can be easily added to any FiveM server, and you can find it on the Cfx Forum here.

NX-Creative’s nx_write

NX-Creative have just released their physical notepad writing system for FiveM, where players can hold a notepad or sticky note in their hands and write out their messages in real time.

This free resource turns typed characters into animated cursive, stroke by stroke. Players can also draw ink directly on the paper using the mouse cursor.

The notepads and sticky-note sheets are also placeable within the world: Players can set the written-on notepad on a surface, and other nearby players can read anything written/drawn on it. Other players can also pick up the paper and add their own messages to it, perfect for sharing secrets or planning not-quite-legal missions.

Find nx_write here on the Cfx Forum.

RedM

Luman’s Camera Tool

Luman Cinematic Camera is a polished cinematic camera tool for RedM creators, making it easy to produce RedM trailers, cutscenes, promotional videos, and immersive cinematic experiences.

It offers a wealth of creative solutions for videographers looking to craft the perfect shot: Creators can attach cameras directly to players, horses, wagons, or other entities to create tracking shots, follow cams, and action sequences with ease.

Luman Cinematic Camera provides a complete RedM photography/filmmaking pipeline with professional editing tools, advanced camera path creation, environmental controls, and entity tracking — all inside RedM. It’s designed to help creators achieve high-quality results without relying on external editing tools or workarounds.

Find it here on the Cfx Forum.

Fixitfy’s FX-Camping System

FX-Camping by Fixitfy is an advanced and optimized camping system designed for RedM roleplay servers. It provides a complete outdoor camping experience with a well-stocked in-game prop store, individual prop placement controls, wagon-based camp relocation, and synchronized camp states for all players on the server.

Compatible with both VORP and RSG, FX-Camping has been designed for performance and scalability, as well as including individual member permissions per task (Storage, Menu Access, Place/Remove Props, etc.), so your players can make sure no rogue decorators can get their hands on their camps.

The script also comes with a built-in Tutorial System with step-by-step images and GIFs, helping your players understand the mechanics of the camp system with ease.

You can find FX-Camping on the Cfx Marketplace here.


That’s all for this month. Stay tuned for more updates coming soon!

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Amazing resources, congratulations to the creators! :fire:

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Amazing work everyone!

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Good Work :fire:

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Nice Work :fire:

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Hey, thanks for another great Spotlight!
We are a RedM script studio (Dietrich Development, active since 2021 as TWH-Scripts) and follow the Spotlights every month. We would love to be part of one, but we currently cannot post in showcase on the Discord. How do we get access to that channel?

Thanks in advance!

We built nx_write to test how much immersion you could get out of props and DUIs, and it clearly went further than we expected. Had a lot of fun building it! Thank you for the recognition, it truly means a lot to us. Congrats to Wolf Fire Modz, Luman and Fixitfy on their spotlights as well.

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Nice to see wolf’s work featured!

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The products chosen for this month’s community spotlight are once again super products that bring unique and special innovations to the community, just like last month!

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Congrats to the creators :clap:

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Congrats to those featured!!

– Dan

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To the CFX Team, Rockstar Games, and the RedM Community:

The current 32-player limit is an extremely frustrating and limiting constraint that severely hinders the quality of large-scale RedM roleplay experiences. This has been a critical barrier for too long.

The effort demonstrated in Pull Request feat(net/rdr3): physical player extension (#3477) is a massive step forward, introducing support for up to 128 physical players and bypassing the original RAGE engine limit. We deeply appreciate the hard work and complexity involved in this extension.

We sincerely hope that both Rockstar Games and CFX will act promptly to support the community’s ongoing efforts to finalize this fix. Thank you for pushing the boundaries of what is possible on RedM!

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very nice

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Nice works!

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