Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
_menuPool:ProcessMenus()
local IsInVehicle = IsPedInAnyVehicle(PlayerPedId(), false)
if IsControlJustPressed(1, 51) and IsInVehicle then
mainMenu:Visible(not mainMenu:Visible())
end
if mainMenu:Visible() then
if not IsInVehicle then
mainMenu:Visible(not mainMenu:Visible());
end
end
end
end)