chHyperSound
A fully-featured 3D positional audio sound effect system for FiveM.
This is a developer tool - it will do nothing for you out of the box.
Features
- 3D positional audio based on gameplay camera.
- Play synchronized sound from multiple “speakers.”
- Attach audio to entities, 3D positional audio follows them.
- Automatically uses player’s SFX Volume settings.
- Supports looped sounds.
- 0.01ms idle, 0.07ms when playing from three speakers.
Download
- Documentation: https://github.com/charleshacks/chHyperSound/blob/master/README.md
- Source Code: https://github.com/charleshacks/chHyperSound
- Latest Release: https://github.com/charleshacks/chHyperSound/releases/latest
Demo
(Blue markers are for demo purposes to show where the speakers are.)
Support
Support is generally not provided for this resource. If you encounter a valid bug, please submit a detailed issue on Github including reproduction steps. If you want to fix a bug or improve the library, pull requests are welcomed!