🚀 Centrix Network // Streamer Friendly // Balanced Economy // Cayo Perico // Casino

Change Log V1.6.039

  • Completely reworked keys and locking system.
  • New command /givekey which gives a temporary key
  • New command /givekeysave which gives a permanent key
  • New command /removekey which allows you to remove any keys handed out to other players
  • Modified drug effects
  • Fixed any issues regarding vehicle spawning such as stores, gas stations, and ammunations.

Change Log V1.6.040

  • Fixed an issue with the impound displaying a gray bar for donator token shop vehicles
  • Fixed an issue where users couldn’t transfer vehicles to each other with the command and garage ui
  • Fixed an issue where players could spawn vehicles at their home garage that were stored in a different garage
  • Fixed an issue where players could not store their submarines at the boat garages
  • Fixed the bug where the display vehicles in the donator token shop would show model names instead of labels
  • Fixed the bug where players could change the plate even if the new plate was nil
  • Fixed some bugs with the fakeplate system
  • Fix for inside garage UI showing scroll wheel on small resolutions
  • Added duplicate checks to make sure players cant change their phone number to one that already exists
  • Added new vehicle packs to the Donator Token Shop and removed some vehicles no longer being used.
  • Added week 10 vehicles to Sunrise Autos.

Change Log V1.6.041

  • Fixed a bug where the closest vehicle checks sometimes don’t get the correct vehicle.
  • Fixed the errors with the server event to save all mileage.
  • Fixed a typo which caused the server side garage space file to not load.
  • Fixed the avisa submarine not being storable in boat garages.
  • Fixed an issue with multiple products being purchased from Tebex not adding the correct donator coins amount to player.
  • Fixed a bug with car pack purchases.
  • Added a new Dynasty8 Real Estate Interior and icon on the map.
  • Added the ability for most whitelisted player jobs to teleport to their jobs location when choosing a spawn location on initial character selection
  • Added 3 new high end mansion styled home shells as well as 3 new low tier home shells
  • Temporarily disabled the ability to remove attachments from weapons while we investigate some exploits
  • Made some minor tweaks to the F5 menu for real estate agents

Change Log V1.6.042

  • Fixed an issue with drug effects.
  • Fixed an issue preventing dealers from ordering cars from certain categories
  • Fixed issue with placing bait with other people. Also fixed an issue where players were unable to harvest animals
  • Fixed an issue with hayes item store. Burgershot shelf will no longer be deleted on restart
  • Menu now shows panic button at all times, not just when dead. Fixed an issue when realtor menu was still there after changing jobs
  • Weed can be dragged to use with rolling paper to make joints
  • Moved the private drug dealer location
  • Moved the black market item dealer location
  • Added cloth to the scrap yard
  • Added in-game car radios which can be opened with O
  • Added an arcade room in the LifeInvader building which will let you play solo and multiplayer games with friends
  • Added an all new tennis experience where players can 1 v 1 on the court. Homes with tennis courts in the back also will have the ability to host games

Change Log V1.6.043

  • Fixed an issue with the hunting sell marketplace.
  • Fixed an issue with players not being able to give other players their car keys
  • Increased the amount of stock a store can hold
  • Increased the amount of stock a truck can hold
  • Slightly decreased the min stock and stock variety required
  • Added a few new interiors including Triad Records, City PDM, and Arcade Room

Change Log V1.6.044

  • Fixed an issue where players couldn’t delete their characters properly and would still show in the character selection UI
  • Added multiple new Gabz interiors all around the map that players can explore and create rp around
  • Addded the beloved vStancer back to the server (we will continue to monitor this as vstancer is written in C# and there is performance implecations with that sometimes)
  • Added a new prison interior and completely changed the exterior of all prison buildings
  • Reworked CentrixPostal to run a bit smoother and fixed an isue with a few postal routes being incorrect
  • Reworked the fuel system to the system used back in V5. Gas station owners were refunded the full amount of the gas station price they purchased
  • Player owned stores will now allow owners to add items to their store inventory directly from their own invetory
  • Fuel will now save when a vehicle is put back in your garage or impounded
  • Implemented FiveM’s new tickless resources which should improve overall script performance tremendously.

Change Log V1.6.045

  • Fixed an issue where LEO fines would not properly fine players
  • Fixed an issue where some players could not access the donator vehicle shop
  • Removed gas from electric vehicles (you will still see a gas gauge but wont lose gas)
  • Added a couple new LEO and Civ vehicle weapon textures
  • Added an all new LSPD EUP set. This may slightly interfere with other departments EUPs
  • Added San Andreas Fire & Rescue for the fifth time as an official department, visit applications if you’re interested in joining
  • Added medbags which can be used by medics in specific hospital zones to revive players in 30 seconds
  • Added a new racing script that will generate a unique race route every time a race is created. List of commands can be found on the docs under vehicle keybinds
  • Added a new fire department interior to the Sandy Shores station
  • Added week 12 cars and the new Supra widebody

Change Log V1.6.046

  • Fixed an issue where the third eye wouldn’t check a players job properly, allowing anyone to open certain stashes
  • Fixed an issue where prison jobs would remove all jail time
  • Fixed an issue with time and weather improperly syncing between each players game. Time and weather will now properly sync for everyone on the server
  • Added the ability for staff to mute players in-game voice/radio
  • Jailing, fine notifications and police ALPR’s now follow our standard notification format
  • Tweaked insurance to now be deducted from players accounts every 60 minutes instead of every 10 minutes

Change Log V2.0.01
Additions:

  • Added cigarettes that reduce stress over time
  • Added phones to the hardware store
  • Added a notification for new players with directions for leaving the apartment
  • Added a delete house and delete locker command for real estate agents

Fixes:

  • Moved the BCSO boss menu to the correct location
  • Fixed an issue where left-alt would toggle the chat
  • Fixed an issue where laptops were not removed during a bank robbery
  • Increased store stock
  • Fixed an issue where players could spam help at pillbox
  • Decreased the amount of blood loss
  • Increased the amount of time in-between each blood tick
  • Fixed a permission issue with jailing civilians
  • Fixed an issue with duplicate outfits upon saving
  • Fixed a permission issue with the staff report menu
  • Fixed an issue where players wouldn’t get emails from Sam
  • Fixed an issue with radio permissions
  • Fixed a permission issue with the MDT app for police
  • Fixed several issues among player owned businesses including duty toggle
  • Several fixes and adjustments with blips and notifications for SAFR
  • Changed spawn location for SAFR from Davis to Pillbox

Removals:

  • Removed automatic pings from dead players to EMS
  • Character appearance no longer changes when applying armor
  • Removed the ability to pistol whip.

Change Log V2.0.02
Additions:

  • Added missing sports and super cars to the PDM
  • Added protein to the UwU store
  • Added general manager to Tuner boss menu
  • Added /clearchat command for staff

Fixes:

  • Fixed an issue where players would not receive their car at the PDM
  • Fixed an issue with duty not updating properly. (This caused the job issues at Burgershot)
  • Fixed an issue where players were unable to purchase items at the gang territories
  • Fixed an issue where players could not access trunks
  • Fixed an issue where the AntiCheat would cause server hangs leading to a crash
  • Players can no longer plant weed in their apartment
  • Make sure to shut off your engine when refueling
  • Fixed an issue where the report system would cause client side errors for non staff players
  • Fixed an issue where some house robberies would be in random locations
  • Fixed farming items having lots of weight

Removals:

  • Removed vStancer due to un-optimization causing client side issues

Change Log V2.0.03
Additions:

  • ESC has been enabled on death so that you can exit any menu you are in upon death.
  • Added tattoo shops around the map
  • Added a notifier when players try robbing homes during the day
  • Added a new occlusions.ymap for the City Services building to boost performance
  • Players who have marked themselves in “Streamer Mode” in the FiveM settings will no longer hear car radios play
  • Completely reworked the lighting inside the City Services building

Fixes:

  • Fixed an issue where police K9’s wouldn’t detect drugs on players or in vehicles
  • Fixed an issue with cruise control not properly toggling with Y
  • Fixed an issue where sold fish items wouldn’t pay the correct amount of money
  • Fixed shadow and ragdoll issues inside of the City Services building
  • Fixed an issue where players couldn’t toggle chat modes with L
  • Fixed an issue where some phone calls would have low sound output
  • Fixed an issue with weapon and attachment crafting not working, weapon and attachment crafting now also uses third eye.

Change Log V2.0.04
Additions:

  • Added a boss menu for weazel news
  • Added an equipment shop for weazel news
  • Added weazel news to the services phone app
  • Added a duty toggle for weazel news
  • Added weazel news van and helicopter with spawn locations

Fixes:

  • Fixed an issue with the preset female fire fighter outfit
  • Nerfed wholesale drug selling, singly selling drugs will be much more profitable now

Removals:

  • Removed queue anti spam because it did not work properly
  • Removed the Journey from the PDM should’ve never been there
  • Removed the Weeny from the donator vehicle shop

Change Log V2.0.05
Additions:

  • Added the option to lie in surgery beds at pillbox
  • Added missing door locks to pillbox
  • Added the panic button back for LEO and Medics
  • Increase payouts of meth and cocaine on both wholesale and single prices

Fixes:

  • Fixed an issue with house robberies not providing the correct coordinates for police notifications
  • Optimized cn-seats. Was sitting around .05-.07ms on high load. Now stable 0.0ms
  • Fixed an issue where jobs were not removed from multijob when being fired from a bossmenu
  • Fixed the missing icon for weazel news in the phone app
  • Fixed an issue with crafting recipes not lining up with the correct item
  • Fixed an issue where realestate paychecks would not come from the society
  • Fixed an issue where weazel employees could not use their door locks
  • Fixed an issue where fire fighters hoses would reward them with shotguns when entering vehicles

Removals:

  • Removed the option to press G to call EMS when dead. This was removed due to the amount of calls EMS received.
  • Removed a few more vehicles with weapons
  • Removed the current weed system while we investigate performance impacts.

Change Log V2.0.06
Additions:

  • Added a /fixmap command that may fix the large map issue
  • Added security checks to the store robbery script
  • Added sniper rifle ammo to the hunting shop
  • Increased the stock items of more items
  • Increased casino chip stock
  • Fingerprint scanners will now return a players first name, last name, and birthdate
  • Moved the MRPD fingerprint location near the cells
  • Moved Garage C to the docs closer to the courier job

Fixes:

  • Adjusted vehicle pricing at the PDM
  • Fixed weapon reward disabling
  • Fixed an issue where cigarettes and joints could be spammed to relieve stress infinite
  • Fixed an issue where item crafting and attachment crafting wouldn’t display all items in the menu
  • Fixed an exploit where players could view the dealers first card and win every time
  • Fixed a crafting issue with stingrays (used for cocaine runs)
  • Fixed an issue with attachment crafting not allowing players to craft certain attachments
  • Fixed an issue where vehicle tunes were not applied when taking them out of the garage
  • Reduced the amount of durability police weapons go through
  • Fixed an issue where the store robbery safe could be exploited. You now need the sticky note to open the safe

Removed:

  • Crafting location has been moved to a different area on the map hint: using a boat may be quicker
  • Removed the ability for players to rob first responders.

Change Log V2.0.07
Additions:

  • Added more spawn locations for semi trucks and trailers
  • Judges are now in control of granting and revoking weapons licenses. You will need to visit a judge at the City Services building to get granted a weapons license. Note: You can still purchase weapons licenses the same way, there is now just another step in verifying that you n fact should be able to own a firearm
  • All 911 calls are now once again handled through the CAD. Players will now be notified when a first responder is headed their way
  • Added an all new weed system in-game. Players will purchase weed items as the same location as before, but will only be able to plant and grow weed in the county limits. Read the updated docs to learn more!
  • Added a new scoreboard that can be toggled with F9. Players will now be able to see nearby id’s when the scoreboard is toggled.
  • Added a new hud UI. Toggle the hud menu UI with I or /hud to change your hud preferences. The hud is 2x more optimized than before allowing for better client performance.
  • Added fake plate to gang territory store
  • Added a new system from drug selling. Players can now sell drugs all around the map through their F5 > Civilian menu
  • Added visible weapons on player peds. Players that have weapons in their hotbar will display those weapons somewhere on their body now
  • Added the ability for players to change radio frequencies with /r (channelNumber)
  • Added another gang zone in Chumash (west side of the map off of Great Ocean Hwy)
  • Incorporated third-eye at all police stations. Locations are all the same as V1.6 (seasoned officers please help your department find these things)
  • Doubled the amount of coke players get from powder
  • Radio UI has been completely overhauled and should be much easier for people to understand, plus there is now a mute radio option.

Fixes:

  • Fixed an issue where officers couldn’t delete placed objects every time
  • Fixed an issue where user playtime was not being calculated properly when purchasing or financing a vehicle
  • Fixed an issue where crafting would craft the wrong item with the wrong materials
  • Fixed an issue where players wouldn’t get phone emails when financing a new vehicle
  • Fixed a labeling issue with certain weapon attachments causing players to not know which weapon attachment to buy
  • Fixed an issue with tunes from 6STR not staying on the vehicle after storing in a garage or a server restart
  • Fixed an issue where donators could not change their phone numbers or player names properly in the token shop
  • Fixed the handling of all LEO vehicles to behave the same as V1.6 police vehicles
  • Fixed an issue where vehicle fuel levels would get set to 75% when players entered Benny’s Garage
  • Fixed an issue with MRPD spawn points causing players to get stuck in walls
  • Fixed an issue with players losing keys to their vehicle after applying a fake plate
  • Fixed an issue with the paleto bank door not unlocking after hacking
  • Fixed an issue where vehicle fuel would be reset when repairing at benny’s
  • Increased the chance of getting a USB from store robberies
  • Decreased the size of the third eye icon on players screen

Removed:

  • Default GTA vehicles such as police cruisers and ambulances should no longer be responding/roaming around the city
  • Removed the old drug selling system, everything will be done through the F5 interaction menu now.

Change Log V2.0.08
Additions:

  • Added 3 more housing shells
  • Added an option for players to use commands like /upch and downch to switch to the next radio channel. These are now also able to be tied to key binds in your settings

Fixes:

  • Fixed a spelling error when players didn’t have enough money
  • Fixed an issue where cash and bank balance wouldn’t appear with /cash or /bank
  • Fixed an issue where the new weed system wouldn’t properly startup on a server restart

Removed:

  • Fire calls will no longer automatically draw a waypoint to an active fire. Blips will still appear on the map when a call comes out.

Change Log V2.0.09
Additions:

  • Added an all new way to fish! Head on over to the gear shop and purchase a fishing rod and bait. You can currently fish only in the Alamo Sea in Sandy Shores. More locations will be added soon
  • Added fishing tournament events. Visit Millers Bait & Tackle to get notifications when the next events begin. There is prizes for first, second, and third place
  • Reworked the targeting system once again. UI should be cleaner and potentially performance increases for clients

Fixes:

  • Fixed an issue with crafting different types of joints
  • Fixed an issue where players could not sell drugs on the streets during certain times
  • Fixed an issue where the 3D text for breaking down coke would display across the map
  • Fixed an exploit with trucking job allowing players to complete loads in seconds also banned a bunch of bozos that were exploiting it
  • Potentially fixed an issue with “tornado vehicle” issues

Removed:

  • Removed third eye from being activated in vehicles, it served no purpose and was just annoying when officers were changing siren tones

Change Log V2.0.10
Additions:

  • Added a /nui:r command to force close menus when scuffed. This will also work at Bennys if you’re having issues

Fixes:

  • Rolling Joints & Smoking Joints now work correctly. You no longer will get flung out of the vehicle whilst smoking a joint. Instead of playing the smoking animation whilst in a vehicle, Smokes Joint will be shown on your character
  • Applying a harness with your seatbelt on will no longer toggle your seatbelt off if its on
  • Fixed and nerfed the handling of all LEO vehicles as well as some token shop vehicles
  • Fixed an issue with meth cooking not working properly with the new target system

Notes:

  • We’re still investigating some players going tornado mode in their vehicles when weapons are attached to them. The immediate fix is not having weapons in your hotbar when in a vehicle.

Change Log V2.0.11
Additions:

  • Added a normal pre-rolled joint to Smoke on the Water and will only relieve stress
  • Added the ability for players to use the radial outfit menu inside the clothing store
  • Added 3 new interiors including the Bean Machine in Legion Square and refreshed interiors for Ponsonbys and Suburban Outfitters
  • Increased the amount of items received from both Scrapping vehicles and diving
  • The new seatbelt icon is the purple one shown on the bottom left of your screen
  • If you have a harness on, you will gain stress at higher speeds compared to having just a seatbelt on
  • Reverted scoreboard to the previous one and increased the distance ID’s are displayed when pressing F9

Fixes:

  • Fixed anticheat banning some people while sitting in the queue
  • Fixed an issue with the collisions on player models with weapons on their backs interfering with vehicles causing “tornado cars”
  • Fixed an issue with players not being able to cook meth
  • Fixed an issue with the weapons crafting bench not spawning for players, ps: the bench is inside the hut now
  • Fixed an issue where players could sell drugs to dead AI
  • Fixed an issue where players could jump over the Sandy Sheriffs Office fences
  • Fixed radio not disabling controls correctly. Backspace will also close your radio so try not to use it to wipe numbers on the radio. Instead double click to highlight the numbers and type the radio channel you would like
  • Fixed an issue with officers spawning at MRPD getting stuck in the walls. You will now spawn on the outside side door
  • Bank Robbery Rewards will now overlook weight limits
  • Multiple other mapping fixes including the removal of unused props and proper LODs
  • If you have your harness on, pressing B will now initiate the removal process of the harness so you no longer need to drag it to use to remove
  • Enabling Cinematic Mode now also hides the compass at the top of your screen

Notes:

  • Meth vans will now also say “Toggle Rear Door” on them. Once you click that it will begin cooking meth. Players will be notified if they’re missing any ingredients
  • Also most of these changes are already in the server. The rest will go into effect earlier tomorrow morning at 4am CST.

Change Log V2.0.12
Additions:

  • If you spawn in dead at the apartments, your items and cash will be taken, then teleported to hospital bed
  • Added elevator access at the Arcadius Business Center. This is a shared office space for now

Fixes:

  • Fixed an issue where the radio channel displayed in the UI was incorrect after using keybinds to change channel
  • Fixed an issue where bank status would not update in the scoreboard
  • Crypto to bank transactions are now rounded to whole numbers when selling coin

Removed:

  • Removed weapons on players backs and hips while we continue to look into why it’s causing a tornado effect
  • Removed a few trees on Route 68 that interfered with the parking lot.