🚀 Centrix Network // Streamer Friendly // Balanced Economy // Cayo Perico // Casino

Change Log V1.6.020

  • Fixed an issue with people not being uncuffed or getting their inventories cleared when going to jail
  • Fixed an issue where vehicles in the Sunrise Autos would appear floating for some players
  • Fixed an issue where large trucks and vehicles bought in the Donator Token Shop wouldn’t give players keys to the cars
  • Fixed an issue where forum users wouldn’t receive emails actually this time on the forums
  • Fixed an issue with blood from players appearing on the ground all the time
  • Added a new evidence system. LEO will now be able to pick up bullet casings and blood splatter that can be analyzed to show them the serial number of the weapon used in the shooting as well as the name of the player’s blood through DNA tracing

Change Log V1.6.021

  • Fixed an issue where Hayes Auto employees were unable to use workbench
  • Fixed an issue where some Donator Token Shop vehicles weren’t slowed down with the new car tuning changes
  • Fixed an issue with truck robbery key cards not closing the inventory on use
  • Fixed an issue with keybinds not registering on the radar until the script was restarted
  • Added images for USBs and hacking laptops
  • Upgraded server artifacts to 4460, maybe smoother probably not

Change Log V1.6.022

  • Fixed an issue with stash grades for burgershot trainees
  • Fixed confiscating player items on jail
  • Fixed an issue with level 3 trucking not spawning properly
  • Fixed an issue with Hayes Auto vehicles not receing the proper speed boost
  • Fixed handling issues with a few vehicles
  • Added bullet casings as an item which can now be picked up by officers and examined
  • Added the ability for Burger Shot donuts to relieve stress
  • Added blips on the map to indicate where public drugs and money wash is located
  • Added public meth in Stab City
  • Moved the money wash location to the power station
  • Nerfed mining, players will make more converting stone to concrete than just mining stone. Same principal applies for the other mining items, going to step 2 or 3 will reward more
  • Players will no longer receive food and water in jail and will instead be set to unlimited food and water while in jail
  • Removed the neon keybind, only able to access this in the vehicle
  • Slightly increased the percentage in which you receive plastic
  • Decreased the amount of time it takes to process and package public weed
  • Updated the docs with new and updated laws/information. Highly suggested you look over it

Change Log V1.6.023

  • Fixed an issue with housing interiors flickering when players were inside of them
  • Added more robbable safes and clerks
  • Added a ped for the pawn shop
  • Added getmoney and getjobs command for staff
  • Added a pawn shop in Grapeseed for players to sell items such as jewelry and minerals
  • Moved some items from the port seller to the pawn shop
  • Changed the Diamond Casino blip
  • Update LEO permissions to allow players to rob houses

Change Log V1.6.024

  • Fixed an issue with evidence not saving
  • Fixed an issue where players could exit police vehicles while cuffed
  • Fixed an issue where certain homes near Vinewood would cause players to fall through the map
  • Added an error when a player doesn’t have sellable items at the pawn shop
  • Added the LEO bearcat to the garage (will be speed boosted and handling improved soon)
  • Nerfed all motorcycles and sports bikes acceleration and top speed
  • Optimized a few more vehicle textures, streaming quality should be improved

Change Log V1.6.025

  • Fixed an issue with players being able to spam hospital beds to bypass their healing time
  • Fixed an issue causing vehicles to despawn when players entered their apartments
  • Increased robbery times of stores as well as added a global 15 minute robbery cool down for stores
  • Decreased the amount of money it costs to remove vehicles from the impound from $25,000 to $2,500 (Currently working on sending all player vehicles back to their garage if damaged that way players cant bypass Hayes Auto by just leaving vehicles out till next restart)
  • Decreased the price of the Lamborghini Veneno and Koenigsegg Regera slightly
  • Added week 5 vehicles and restocked Sunrise Autos.

Change Log V1.6.026

  • Fixed an issue where burgershot trainees could not access stashes
  • Fixed an issue where players couldn’t use Rockstar Editor
  • Fixed chips syncing so you can use them when you pick them up
  • Fixed an issue with store owners not being able to take delivery for more than 2 7.62 rounds at a time
  • Fixed an issue with the /showcad command displaying a black screen for users
  • Added a new minicad for LEO that displays active and pending calls on the right side of the screen
  • Added doorlocks to the Paleto Police Department
  • Added the ability for officers to book suspects and spawn police cars in the Paleto PD
  • Added a new Sunrise Autos store in Paleto that will sell SUVs and Offroad vehicles. There will also be trailers and lifted trucks added next week to that location
  • Added the ability for Sunrise Autos to purchase vehicle inventory. Managers will need to ensure they have sufficient funds to purchase/restock vehicles (The government will no longer stock vehicles)

Change Log V1.6.027

  • Fixed an issue where the armored money truck wouldn’t spawn
  • Fixed an issue with cooldown using multichar systems with truck robberies
  • Fixed blip sync issues with the armored money truck
  • Fixed an issue where car dealers wouldnt have the vehicle order menu
  • Added drug effects for joints and modified the meth and cocaine effects
  • Decreased the amount of time it takes burgershot to make cheap coffee
  • Decreased the lock picking difficulty for store robberies
  • Increased the chance of getting a gruppe access card from store safes
  • Increased blip size and changed the blip color for the garbage job
  • You will now always get items when collecting garbage bags
  • Updated C4 explosion so the armored money truck doesn’t get slung 300ft away
  • Updated the pricing for products at the port
  • Updated the item distribution at the scrapyard
  • Updated handling lines for a few LEO vehicles and fixed the handling lines for the donator token shop vehicles
  • Introduced node-mysql2 for faster querying and security, over the next few weeks we will be working to move all query statements to use this new method which is much faster than traditional sql calls

Change Log V1.6.028

  • Fixed a few more vehicles handling metas, should be hella crispy now
  • Fixed an issue where players wouldn’t get disconnected from the radio when they died, the radio was removed from their inventory, or were in handcuffs
  • Added walking saveable walking styles. Now when you do /walkingstyle it will be saved even after a relog/server restart until you change your walking style again
  • Changed some header styling for the /emotemenu design, should also be hella crispy

Change Log V1.6.029

  • Fixed an issue where players couldn’t speak while in cuffs
  • Fixed an issue where police officers couldn’t raid homes
  • Fixed an issue where Paleto PDM doors were locked on restart
  • Fixed an issue where employees were unable to order cars. Employees will now order cars using third eye at the dealership
  • Added /511 and /medic commands that will give Hayes Auto and the Medical services your exact location during calls of services. if you do /medic no-one will show up, its not a thing just yet
  • Adjusted farming payouts and prices
  • Adjusted LEO notifications for home robberies
  • Removed vehicle option when opening boss menu in the dealership.

Change Log V1.6.030

  • Fixed an issue where players could still talk on their radios when sent to jail
  • Fixed an issue where players couldn’t buy or sell casino playing chips
  • Fixed an issue where player financed vehicles would disappear or not take payments properly from the player
  • Added a sponge in stores that players can use to clean their cars
  • Added week 6 vehicles to both the Sunrise Autos in the city and Paleto
  • Added a new way for players to attach vehicles to trailers and truck beds. Players can now do /attach or /detach on any vehicles to attach them to other trailers or anything else that can realistically get attached to one another. This is the same system Hayes Auto will use moving forward for picking up vehicles with the flatbed
  • Added a new hospital interior in Paleto as well as the ability for people to get healed/revived while there.

Change Log V1.6.031

  • Fixed an issue with the Paleto dealership vehicles floating in the air
  • Fixed an issue with the LEO SWAT Armory in Paleto displaying regular weapons
  • Fixed an issue with the Paleto dealership not showing all three cars on the interior showroom floor
  • Fixed an issue with truck robberies always saying “not enough cops online”
  • Added some new keybind options for users to add/change
  • Added the ability for players to select saved outfits within their homes
  • Added the Paleto Medical interior actually this time
  • Changed some styling notifications for housing entrances and exits

Change Log V1.6.032

  • Fixed an issue where the bearcat wouldn’t spawn in the garages
  • Added zones around all hospital beds that will now stop players from being able to leave hospital beds until fully treated
  • Added the ability for players to search random vehicles around the map through the F5 menu to find loot
  • Added a key store on the map where players can purchase keys for vehicles that may not have one
  • Added loads more furniture types in the IKEA (mainly electronics, beds, chairs, kitchen, plants, and decorations)
  • Reworked vehicle category in the F5 menu
  • Players will now receive keys for job vehicles (fuel restock van and store restock van)
  • Bunch of other small QoL changes, increased FPS around the city in some places 35% more!
  • Updated server artifact to 4687, should see some AI improvements

Change Log V1.6.033

  • Fixed an issue where players wouldn’t receive keys when doing the garbage or trucker job
  • Fixed an issue where purchased planes and boats wouldn’t give the player keys
  • Fixed an issue that would make players invincible after being treated
  • Added V5 vehicle damage system as well as streamlined the Hayes Auto repair process
  • Added the ability for users to get their vehicles repaired at Hayes Auto with an advanced repair kit which can only be used by Hayes employees in the shop. Full vehicle repairs take 90 seconds
  • Removed the old Hayes Auto System including vehicle damage, stashes, and parts
  • Removed the regular repair kit from all shops. Vehicles will now enter limp mode which will make the vehicle super slow but will never fully kill the engine
  • Increased the price to get a vehicle out of impound from $2,500 to $7,500
  • FiveM has fixed the issue with production builds causing the clothing shop to open all over the map, you can now switch back from Canary to Release.

Change Log V1.6.034

  • Fixed an issue where drug dealer vans wouldn’t unlock for the player
  • Fixed an issue where personal LEO lockers wouldn’t open
  • Fixed carry exploit when in a hospital
  • Fixed an issue causing players to be invincible after leaving a safezone / unshootable
  • Fixed an error caused when table was nil for the key system (this may fix keys for users having issues, unsure)
  • Fixed an issue not allowing officers to purchase / take out K9 units
  • Added the new repair system to the Hayes Auto FlyWheels garage in Sandy
  • Added week 7 vehicles to the shops
  • Decreased the chances vehicles would break down / increased the amount of hit points it takes before an engine starts failing
  • Completely reworked the trucking script. Trucking will pay out MUCH more than before. Also added tons of new routes and levels for players to take on
  • Updated the AntiCheat to 2.0, large scale issues we experienced today should now be resolved and false bans should be much less.

Change Log V1.6.035

  • Fixed an issue not allowing players to carry outside of zones
  • Fixed an issue with the AntiCheat banning people hitting fire hydrants lol
  • Added more trucking routes to the higher levels
  • Updated handling for a few civilian and LEO vehicle.

Change Log V1.6.036

  • Fixed an issue with players not being able to send transactions to others using the phone banking app
  • Fixed vehicle exception pricing at auto exotics
  • Fixed a small bug with vehicles with turbos
  • Fixed some resolution issues with certain vehicle parts from auto exotics
  • Fixed an issue with keys not working / not displaying text properly
  • Added a new loading screen sound and video
  • Added drift tires from the tuners dlc
  • Refactored quite a bit of old, redundant, and outdated code. Bunch of useless stuff that just ate resources
  • Optimized a bunch of stuff I’m too lazy to list
    /// Staff Changes \
  • Fixed noclip “moving you back” when you exit it
  • Fixed black screens when spectating players
  • Fixed server log death reason always being “suicide”
  • Fixed clear area option not removing server-owned entities
  • Added option to freeze players

Change Log V1.6.037

  • Fixed an issue where NUI would get stuck on screen on completion during hacking
  • Fixed an issue where job is not fetched when player is loaded
  • Fixed config for possible items when searching vehicles. Removed lockpick command
  • Fixed issue with burgershot ordering due to calling get identifier incorrectly
  • Fixed issue with housing purchases due to calling get identifier incorrectly
  • Fixed issue where ID card wouldn’t show
  • Removed F7 menu and other changes with billing
  • Reverted Auto Exotics to previous version before drift tires
  • Added 5 minute delay after hack and vault opening
  • Increased car alarm time
  • Small anticheat tweaks and changes

Change Log V1.6.038 Part 1

  • Fixed an issue leading to characters getting stuck on character creation
  • Fixed an issue when concealing players, causing the player to also be concealed
  • Fixed an issue causing players to spawn in the ground
  • Fixed all issues with keys not working for personal vehicles
  • Fixed the impound so unowned vehicles do not actually get added the impound when using /impound
  • Fixed the 2 different types of liveries both not saving in the esx props
  • Fixed the bug where on random occasions you could spawn a car that’s already out on the streets when using onesync
  • Fixed issues with financing. Financing is now configurable for each dealerships and works like a charm
  • Fixed display vehicles being deleted if they were placed to close to each other
  • Fixed typo with give/show options when using /registration
  • Fixed an issue where players with custom plates would get an error they do not have keys for that vehicle
  • Decreased the duration it takes to cook patties at Burgershot
  • Decreased the amount of apartment inventory slots from 20 to 5
  • Decreased fuel capacity of helicopters
  • Increased cost of adv repair kit for Hayes
  • Increased max properties per player from 2 to 3
  • Increased the amount of dity money washed at a time from 5k to 10k
  • Updated repair kit to mythic prog bar and added check to see if they are near the engine
  • Both vehicle shops are much more optimised than before and lot less hitches with queries (previous issues)
  • When you store a boat in the garage it will now teleport you out of the water and onto solid ground
  • Changed livery and extras menu for leo customization
  • Changed leo car spawn menus to be split up by vehicle type
  • Changed the spawn location of the black market dealer and crafting tables. We will begin rotating locations every so often

Change Log V1.6.038 Part 2

  • Reworked the impound, now when you impound a car you will have a new UI where can input the reason, officers name, and impound duration or set it so only a officer can un-impound the vehicle. With this new system officers can impound vehicles for a set amount of time, and when this time expires the owner of the vehicle can retrieve the vehicle themselves after paying the fee calculated by the vehicles price
  • Added a new option to the quick garage UI to transfer to another garage for a configurable fee
  • Added a fake plate system. You can add a fake plate by using an item and it will open a UI where you can input text to choose your own plate. The fake plate can be reverted by using a chat command or by storing the vehicle
  • Added a 3rd key press when using the garage, (G by default) which will store either the vehicle you are in or the closest vehicle. This will enable the use of trailers as you can store them now
  • Added a new third eye design which is much more optimized and performs way better with tons of players online
  • Added a new context menu design for the third eye, looks a bit sleeker and modern
  • Added a whole bunch of new clothing materials for both male and female peds
  • Added a couple high end boats to the Donator Boat Shop and also added a new system for purchasing regular boats and planes
  • Added new icons for quite a few inventory items, also added any missing items up to this point so every item should now have an image
  • Added global cooldown to safes and increased cooldown from 15 minutes to 20
  • Added blips for aircraft repair locations as well as the ability for players to repair their aircrafts
  • Added the ability for players to third eye various parts of their vehicle from the outside to open doors, hoods, etc.
  • Added the ability for players to use cuff picks to pick handcuffs off of their friends. These can be purchased from the black dealer
  • Added car insurance to the city. Players will need to purchase car insurance for vehicles and pay premiums on every paycheck to avoid penalties
  • Added a new panic button in the LEO F5 menu which includes a notification and blip for other officers
  • Added new weapons to the black market dealer and ammunations
  • Added sponges to Hayes locations