cDev Pet Companionship System (Pet Script)

Most likely you are trying to call a pet from a subscription

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target system support is not complete
if not have/disabled qb-target, then the script does not work if in config activate/select ox_target system

BEST PET SYSTEM! I got this around when it first came out and this is literally THE BEST PET SYSTEM ON FIVEM!! I had switched to this one from brutal pet system and I am EXTREMELY IMPRESSED !!! They just keep getting better and better with what they add to enhance rp with pets !! Support is also very helpful. They respond usually quickly and know what they’re doing.

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Been a while since we post our updates here, we always post on our discord! make sure to join it by clicking our socials on the tebex store.

:dog: Pet Script version 2.7.2

  • Bug Fixes:

    • PlayerShop:
      • Resolved a strange warning when setting Management options.
      • Corrected language issues for the Vet role.
      • Fixed an issue where pets couldn’t be placed.
      • Added VIP Check when buying dog from player owned Pet Shop
  • New Configuration Options:

    • Added an option to reverse the attack update.
    • Introduced a setting to allow pets to attack all entities (available only if the attack update is reversed).
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Hi all! To bring you up to speed on our latest changelogs, view below! We’re at 2.7.9 now!

Version 2.7.3

Summary

:dog: cDev Pets version 2.7.3

  • New Features:

    • Added more language support.
    • Added cleanup of the database after a shop is deleted (DeleteJobByName).
    • Added an option to toggle between drawtext or target in stores (UseDrawTextForStoreStores).
    • Added addpet export.
    • Hidden parameter added in shop.lua to hide elements if true.
  • Changes & Fixes:

    • Removed “Turk 5” (it didn’t exist).
    • Removed duplicate shop items.
    • Fixed PlayerShop: item purchases now sync instantly.
    • General optimizations.
    • Resolved issues related to setjob.

:pencil: Files Changed

cDev Pets:

  • cdev_pets/client/playershop/shop.lua
  • cdev_pets/client/playershop/ui.lua
  • cdev_pets/data/languages/en.lua
  • cdev_pets/server/playershop.lua
  • cdev_pets/server/main.lua
  • cdev_pets/public/config/shop.lua
  • cdev_pets/fxmanifest.lua

cDev Lib:

  • cdev_lib/public/server/api.lua
  • cdev_lib/public/client/api.lua
  • cdev_lib/server/jobs.lua
  • cdev_lib/fxmanifest.lua

Version 2.7.5

Summary

Changes & Fixes:

  • feat: When deleting a shop, all related database information is now deleted.
  • fix: Resolved an issue where target duplication occurred.
  • fix: Fixed a bug causing all items to be grouped together in the shop manager cart.
  • perf: Improved UI performance.

:book: cDev Lib version 2.5.6

  • Changes & Fixes:
    • fix: Resolved an annoying callback error.

Files Changed:

  • cdev_pets/client/playershop/shop.lua
  • cdev_pets/client/playershop/ui.lua
  • cdev_pets/html/index.js
  • cdev_pets/public/server/api.lua
  • cdev_pets/fxmanifest.lua
  • cdev_lib/client/events.lua
  • cdev_lib/fxmanifest.lua

Current Version 2.7.9

Summary

What’s New:

  • fix: Resolved issues with pets losing health and dying incorrectly, ensuring better health management.
  • feat: Introduced tons of new exports to enhance development capabilities. Check the full list in our documentation.
  • fix: Addressed a bug in the Dachshund dog model
  • fix: Fixed missing language

Files Updated:

  • client/main.lua
  • data/languages/en.lua
  • client/pet.lua
  • server/main.lua
  • public/config/shop.lua
  • public/config/config.lua
  • server/playershop.lua
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cdev_pets v2.9.0

:rocket: Features

  • Add trip configuration options
  • Rename variables for clarity

:bug: Fixes

  • Load attack animations correctly
  • Stop peds from following you randomly
  • Prevent menu opening when pet bag is active
  • Validate pet existence before deletion
  • Resolve player shop vault issues
  • Removed Old Gold Retriever
  • SQL full version compatibility

:wrench: Reworks

:package: Chores

  • Update all language files to latest versions
  • Organized and corrected the texture IDs, images, names etc…

:dividers: Changed Files

client/main.lua  
client/pet.lua  
client/ui.lua  
server/main.lua  
server/inventory.lua  
server/playershop.lua  
public/config/config.lua  
public/config/items.lua  
public/config/shop.lua  
public/server/api.lua  
html/**  
data/languages/**  
fxmanifest.lua  
cdev_lib/ui  
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