cDev Emote Menu + GIF Recorder

So every prop emote you can make that its needs an item?

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Yes with our integrated rules systems you’re able to make any prop an item, if you need help let us know and we’ll give you a hand!

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Hi folks! We are constantly updating our emote menu and are already at version 1.2.8 I’ll note down some noteable changes we made to it thus far!

Current Version 1.2.8

Summary

What’s New:

  • fix: Resolved an issue in medialibBridge, improving integration and functionality.

Files Updated:

  • client/classes/devtools/medialibBridge.lua

Version 1.2.7

Summary

What’s New:

  • fix: Corrected an issue with modal keybinds, ensuring the right keys are recognized and functional.
  • fix: Fixed a bug where the pointing animation would cancel animation.

Files Updated:

  • client/classes/uihandler.lua
  • html/index.js
  • client/core.lua
  • fxmanifest.lua

Version 1.2.6

Summary

Changes & Features:

  • Feat: Able to open the emote menu and select emotes whilst walking or running around

Files Changed:

  • client\classes\*
  • html\index.js
  • fxmanifest.lua

Version 1.2.5

Summary

Changes & Features:

  • improvement: Enhanced category and animation loading, making sure it just loads one time and only when needed significantly improving performance.

Files Changed:

  • html\index.css
  • html\index.js
  • fxmanifest.lua

Version 1.2.4

Summary

Changes & Features:

  • feat: Upgraded the image loader for a smoother and faster user experience in the menu interface.
  • improvement: Optimized category and animation loading, significantly improving performance.
  • improvement: Enhanced raycasting logic in the position selector, delivering better precision and reliability.

Files Changed:

  • cdev_emotemenu/client/classes/positionSelector.lua
  • cdev_emotemenu/html/index.js
  • cdev_emotemenu/html/index.css
  • cdev_emotemenu/fxmanifest.lua
3 Likes

Version 1.2.8. & Media Lib 1.0.3

Summary

What’s New:

  • fix: Resolved an issue in medialibBridge, improving integration and functionality.

Files Updated:

  • client/classes/devtools/medialibBridge.lua

:video_camera: cDev MediaLib - Version 1.0.3

What’s New:

  • improvement: Made a lot of optimizations, improving overall system performance and reducing resource usage.
  • improvement: Enhanced frame processing speed for smoother GIF creation.
  • fix: Addressed stability issues that could cause errors during longer recording sessions.
  • feat: Introduced a smarter polling system to track recording and rendering progress more effectively.
  • improvement: Simplified the upload flow, making it faster and more reliable.
  • fix: Patched minor bugs in frame synchronization for better output quality.
  • improvement: Tweaked configurations to allow more flexibility for custom setups.

Files Updated:

  • Multiple internal files updated for media handling improvements.

Version 1.2.9

Summary

What’s New:

  • fix: Resolved an issue with the exportshandler, ensuring it returns the correct values as expected.

Files Updated:

  • client/classes/exportshandler.lua

Version 1.3.0 & Media Lib 1.0.4

Summary

What’s New:

  • feat: Complete AimStyle Integration for a more dynamic and immersive experience.
  • fix: Resolved a ptfx problem where particle effects would continue even after the animation stopped.
  • fix: Improved positionSelector usage for smoother handling and functionality.

Files Updated:

  • client/classes/aimstylehandler.lua
  • client/classes/animationhandler.lua
  • client/classes/devtools/medialibBridge.lua
  • client/classes/exportshandler.lua
  • client/classes/uihandler.lua
  • client/core.lua
  • data/languages/en.lua
  • fxmanifest.lua
  • html/**
  • public/client/api.lua
  • public/shared/AimStyles.lua
  • public/shared/Categories.lua
  • public/shared/Config.lua
  • server/classes/synchronizedanimhandler.lua
  • shared/utils.lua
  • client/classes/positionSelector.lua

:video_camera: cDev MediaLib - Version 1.0.4

What’s New:

  • feat: Added AimStyle Integration for enhanced functionality and compatibility.
  • fix: Adjusted frame starting logic to begin at frame 1 instead of frame 0, ensuring accurate rendering.

Files Updated:

  • server/server.js
  • client/classes/camerahandler.lua
  • client/core.lua
  • fxmanifest.lua

Technical Preview: Aimstyles

Current Version 1.3.1

Summary

What’s New:

  • fix: Resolved an animations ptfx issue where particle effects were appearing incorrectly.

Files Updated:

  • public/shared/Animations.lua
1 Like

Hi folks we have a showcase server live: cDev Showcase / Cfx.re !

1 Like

Current Version 1.3.2

What’s New:

  • fix: Resolved issues with prone and position selector not canceling properly.
  • feat: Improved crouch and prone mechanics, making animations smoother
  • fix: Corrected duration handling in animations, ensuring animations play for the intended time.
  • improvement: Enhanced thread handling for better performance and stability.

Files Updated:

  • client/classes/animationhandler.lua
  • client/classes/pronehandler.lua
  • client/classes/walkstylehandler.lua
  • client/core.lua
  • public/shared/Animations.lua
  • client/classes/fastkeybindsanimations.lua
  • client/classes/idleAnimationHandler.lua
  • client/classes/positionSelector.lua

1 Like

Very nice release :dizzy_face: :partying_face:

3 Likes