So every prop emote you can make that its needs an item?
3 Likes
Yes with our integrated rules systems youâre able to make any prop an item, if you need help let us know and weâll give you a hand!
3 Likes
Hi folks! We are constantly updating our emote menu and are already at version 1.2.8
Iâll note down some noteable changes we made to it thus far!
Current Version 1.2.8
Summary
Whatâs New:
- fix: Resolved an issue in medialibBridge, improving integration and functionality.
Files Updated:
client/classes/devtools/medialibBridge.lua
Version 1.2.7
Summary
Whatâs New:
- fix: Corrected an issue with modal keybinds, ensuring the right keys are recognized and functional.
- fix: Fixed a bug where the pointing animation would cancel animation.
Files Updated:
client/classes/uihandler.lua
html/index.js
client/core.lua
fxmanifest.lua
Version 1.2.6
Summary
Changes & Features:
- Feat: Able to open the emote menu and select emotes whilst walking or running around
Files Changed:
client\classes\*
html\index.js
fxmanifest.lua
Version 1.2.5
Summary
Changes & Features:
- improvement: Enhanced category and animation loading, making sure it just loads one time and only when needed significantly improving performance.
Files Changed:
html\index.css
html\index.js
fxmanifest.lua
Version 1.2.4
Summary
Changes & Features:
- feat: Upgraded the image loader for a smoother and faster user experience in the menu interface.
- improvement: Optimized category and animation loading, significantly improving performance.
- improvement: Enhanced raycasting logic in the position selector, delivering better precision and reliability.
Files Changed:
cdev_emotemenu/client/classes/positionSelector.lua
cdev_emotemenu/html/index.js
cdev_emotemenu/html/index.css
cdev_emotemenu/fxmanifest.lua
3 Likes
Version 1.2.8.
& Media Lib 1.0.3
Summary
Whatâs New:
- fix: Resolved an issue in medialibBridge, improving integration and functionality.
Files Updated:
client/classes/devtools/medialibBridge.lua
cDev MediaLib - Version 1.0.3
Whatâs New:
- improvement: Made a lot of optimizations, improving overall system performance and reducing resource usage.
- improvement: Enhanced frame processing speed for smoother GIF creation.
- fix: Addressed stability issues that could cause errors during longer recording sessions.
- feat: Introduced a smarter polling system to track recording and rendering progress more effectively.
- improvement: Simplified the upload flow, making it faster and more reliable.
- fix: Patched minor bugs in frame synchronization for better output quality.
- improvement: Tweaked configurations to allow more flexibility for custom setups.
Files Updated:
- Multiple internal files updated for media handling improvements.
Version 1.2.9
Summary
Whatâs New:
- fix: Resolved an issue with the exportshandler, ensuring it returns the correct values as expected.
Files Updated:
client/classes/exportshandler.lua
Version 1.3.0
& Media Lib 1.0.4
Summary
Whatâs New:
- feat: Complete AimStyle Integration for a more dynamic and immersive experience.
- fix: Resolved a ptfx problem where particle effects would continue even after the animation stopped.
- fix: Improved positionSelector usage for smoother handling and functionality.
Files Updated:
client/classes/aimstylehandler.lua
client/classes/animationhandler.lua
client/classes/devtools/medialibBridge.lua
client/classes/exportshandler.lua
client/classes/uihandler.lua
client/core.lua
data/languages/en.lua
fxmanifest.lua
html/**
public/client/api.lua
public/shared/AimStyles.lua
public/shared/Categories.lua
public/shared/Config.lua
server/classes/synchronizedanimhandler.lua
shared/utils.lua
client/classes/positionSelector.lua
cDev MediaLib - Version 1.0.4
Whatâs New:
- feat: Added AimStyle Integration for enhanced functionality and compatibility.
- fix: Adjusted frame starting logic to begin at frame 1 instead of frame 0, ensuring accurate rendering.
Files Updated:
server/server.js
client/classes/camerahandler.lua
client/core.lua
fxmanifest.lua
Technical Preview: Aimstyles
Current Version 1.3.1
Summary
Whatâs New:
- fix: Resolved an animations ptfx issue where particle effects were appearing incorrectly.
Files Updated:
public/shared/Animations.lua
1 Like
Hi folks we have a showcase server live: cDev Showcase / Cfx.re !
1 Like
Current Version 1.3.2
Whatâs New:
- fix: Resolved issues with prone and position selector not canceling properly.
- feat: Improved crouch and prone mechanics, making animations smoother
- fix: Corrected duration handling in animations, ensuring animations play for the intended time.
- improvement: Enhanced thread handling for better performance and stability.
Files Updated:
client/classes/animationhandler.lua
client/classes/pronehandler.lua
client/classes/walkstylehandler.lua
client/core.lua
public/shared/Animations.lua
client/classes/fastkeybindsanimations.lua
client/classes/idleAnimationHandler.lua
client/classes/positionSelector.lua
1 Like
Very nice release
3 Likes