Cayo Perico and Los Santos Question

Is it possible to disable the los santos map but keep Cayo Perico?

This unloads San Anderas and loads in Cayo Perico when you go near it: Enabling the island on build 2189 - #11 by DocWeird

Ok, I’ll check it out. Thanks.

Kinda worked, but you see I’m using a liberty city map that replaces LS and it has some sort of replace_level_meta file in the resource lua that removes LS completely but also doesn’t doesn’t spawn cayo perico for some odd reason. Not sure if I can fix it. Here’s the replace_level_meta file.

<?xml version="1.0" encoding="UTF-8"?>

<CDataFileMgr__ContentsOfDataFileXml>



<xi:include href=“COMMON:/DATA/common.meta” xpointer=“xpointer(/dataFiles)”/>


<xi:include href=“COMMON:/DATA/common_anim.meta” xpointer=“xpointer(/dataFiles)”/>


<xi:include href=“resources:/libertyv/images.meta” xpointer=“xpointer(/dataFiles)”/>



COMMON:/DATA/common_cutscene.meta



platform:/levels/gta5/script/script.rpf
RPF_FILE

PARTITION_2


platform:/data/cdimages/carrec.rpf
RPF_FILE


platform:/data/cdimages/moviesubs.rpf
RPF_FILE


resources:/libertyv/paths.rpf
RPF_FILE


platform:/data/effects/ptfx.rpf
RPF_FILE



resources:/libertyv/water.xml
WATER_FILE


common:/data/levels/gta5/time.xml
TIME_FILE


common:/data/levels/gta5/weather.xml
WEATHER_FILE


common:/data/timecycle/underwater_deep.xml
TIMECYCLE_FILE


common:/data/timecycle/timecycle_mods_1.xml
TIMECYCLEMOD_FILE


common:/data/timecycle/timecycle_mods_2.xml
TIMECYCLEMOD_FILE


common:/data/timecycle/timecycle_mods_3.xml
TIMECYCLEMOD_FILE


common:/data/timecycle/timecycle_mods_4.xml
TIMECYCLEMOD_FILE


common:/data/materials/procedural.dat
PROCOBJ_FILE


common:/data/materials/procedural.meta
PROC_META_FILE


common:/data/levels/gta5/vfx.dat
VFX_SETTINGS_FILE


common:/data/effects/bloodfx.dat
BLOODFX_FILE


common:/data/effects/entityfx.dat
ENTITYFX_FILE


commoncrc:/data/effects/explosionfx.dat
EXPLOSIONFX_FILE


common:/data/effects/firefx.dat
FIREFX_FILE


common:/data/effects/liquidfx.dat
LIQUIDFX_FILE


common:/data/effects/materialfx.dat
MATERIALFX_FILE


common:/data/effects/wheelfx.dat
WHEELFX_FILE


commoncrc:/data/effects/weaponfx.dat
WEAPONFX_FILE


common:/data/effects/decals.dat
DECALS_FILE


platform:/data/effects/vfxvehicleinfo
VFXVEHICLEINFO_FILE


platform:/data/effects/vfxpedinfo
VFXPEDINFO_FILE


platform:/data/effects/vfxweaponinfo
VFXWEAPONINFO_FILE


platform:/data/effects/vfxinteriorinfo
VFXINTERIORINFO_FILE


platform:/data/effects/vfxregioninfo
VFXREGIONINFO_FILE


common:/data/effects/scriptfx.dat
SCRIPTFX_FILE


platform:/data/effects/ptfxassetinfo
PTFXASSETINFO_FILE


platform:/data/effects/vfxfogvolumeinfo
VFXFOGVOLUMEINFO_FILE


common:/data/levels/gta5/vehicles.meta
VEHICLE_METADATA_FILE


platform:/levels/gta5/generic/icons.ityp
PERMANENT_ITYP_FILE
PARTITION_2


platform:/levels/gta5/generic/procobj.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/interiors/int_props/int_lev_des.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/interiors/int_props/int_light_rig.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/rt_bink/vfx_reference.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/building/v_rooftop.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/recreational/v_coin_op.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/recreational/v_sports.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/residential/v_bathroom.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/residential/v_garden.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/residential/v_electrical.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/residential/v_seating.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/residential/v_kitchen.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/commercial/v_bar.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/commercial/v_fastfood.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/commercial/v_garage.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/commercial/v_office.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/procedural/v_proc1.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2



platform:/levels/gta5/props/vegetation/v_fanpalm.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2


platform:/levels/gta5/props/vegetation/v_palm.ityp
PERMANENT_ITYP_FILE
CONTENTS_PROPS
PARTITION_2

    <Item>
      <filename>platform:/levels/gta5/props/vegetation/v_bush.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/vegetation/v_potted.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/vegetation/v_cacti.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/vegetation/v_crops.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/vegetation/v_rocks.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/vegetation/v_snow.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/industrial/v_airport.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/industrial/v_industrial.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/industrial/v_industrial_2.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/roadside/v_bins.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/roadside/v_construction.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/roadside/v_fences.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/roadside/v_fences_2.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/_citye/downtown_01/downtown_01_metadata_permanent.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_MAP</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/roadside/v_rubbish.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/roadside/v_seating_tables.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/roadside/v_signs.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/roadside/v_storage.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/roadside/v_traffic_lights.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/roadside/v_utility.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/rural/v_farm.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/Lev_Des/Lev_Des.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/Lev_Des/v_minigame.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/Lev_Des/V_Set_Pieces.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/Lev_Des/V_Lev_Doors.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/props/Lev_Des/P_V_Lev_Des_skin.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <contents>CONTENTS_PROPS</contents>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/outsource/building_xrefs.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/_hills/cs_xref.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/_citye/citye_xr.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/_citye/port_xr.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/_cityw/marina_xr.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_fib_door.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_fib_ceiling.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_fib_floor.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_fib_glass.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_jewel_cab.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_jewel_cab2.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_jewel_cab3.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_showroom.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_vaultdoor.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_tvsmash.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_fibstairs.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_jewel_cab4.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_hospitaldoors.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_finale_tunnel.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_finale_vault.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_hulldoors.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/des_server.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/DES_prologue_door.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/interior/DES_FBowl.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_setpiece2.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_stilthouse.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_scaffolding.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_gasstation.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_farmhouse.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_methtrailer.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_traincrash.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_trailerparka.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_trailerparkb.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_trailerparkc.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_trailerparkd.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_trailerparke.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/destruction/exterior/des_protree.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
            <filename>platform:/levels/gta5/destruction/exterior/des_apartmentblock.ityp</filename>
            <fileType>PERMANENT_ITYP_FILE</fileType>
            <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
            <filename>platform:/levels/gta5/destruction/exterior/des_tankercrash.ityp</filename>
            <fileType>PERMANENT_ITYP_FILE</fileType>
            <installPartition>PARTITION_2</installPartition>
    </Item>
            <Item>
            <filename>platform:/levels/gta5/destruction/exterior/des_tankerexplosion.ityp</filename>
            <fileType>PERMANENT_ITYP_FILE</fileType>
            <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
            <filename>platform:/levels/gta5/destruction/exterior/des_cropduster.ityp</filename>
            <fileType>PERMANENT_ITYP_FILE</fileType>
            <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
            <filename>platform:/levels/gta5/destruction/exterior/des_shipsink.ityp</filename>
            <fileType>PERMANENT_ITYP_FILE</fileType>
            <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>resources:/libertyv/popgroups.ymt</filename>
      <fileType>POPGRP_FILE</fileType>
    </Item>
    <Item>
      <filename>resources:/libertyv/popcycle.dat</filename>
      <fileType>POPSCHED_FILE</fileType>
    </Item>
    <Item>
      <filename>resources:/libertyv/popzone.ipl</filename>
      <fileType>IPL_FILE</fileType>
    </Item>
    <Item>
      <filename>resources:/libertyv/zonebind.meta</filename>
      <fileType>ZONEBIND_FILE</fileType>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/trains.xml</filename>
      <fileType>TRAINCONFIGS_FILE</fileType>
    </Item>
    <Item>
      <filename>resources:/libertyv/traintracks.xml</filename>
      <fileType>TRAINTRACK_FILE</fileType>
    </Item>
    <Item>
      <filename>platform:/levels/gta5/cloudhats/v_clouds.ityp</filename>
      <fileType>PERMANENT_ITYP_FILE</fileType>
      <installPartition>PARTITION_2</installPartition>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/NavmeshIndexMapping.dat</filename>
      <fileType>NAVMESH_INDEXREMAPPING_FILE</fileType>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/junctions.xml</filename>
      <fileType>JUNCTION_TEMPLATES_FILE</fileType>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/junctions.pso</filename>
      <fileType>JUNCTION_TEMPLATES_PSO_FILE</fileType>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/pathzones.xml</filename>
      <fileType>PATH_ZONES_FILE</fileType>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/vehiclepopulation.xml</filename>
      <fileType>VEHICLE_POPULATION_FILE</fileType>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/vehgen_markup.xml</filename>
      <fileType>VEHGEN_MARKUP_FILE</fileType>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/streetvehicleassoc.xml</filename>
      <fileType>STREET_VEHICLE_ASSOCIATION_FILE</fileType>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/objectcovertuning.meta</filename>
      <fileType>OBJ_COVER_TUNING_FILE</fileType>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/doortuning.meta</filename>
      <fileType>DOOR_TUNING_FILE</fileType>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/slownesszones.meta</filename>
      <fileType>SLOWNESS_ZONES_FILE</fileType>
    </Item>
    <Item>
      <filename>common:/data/levels/gta5/mapzones.xml</filename>
      <fileType>MAPZONES_FILE</fileType>
    </Item>
   <!--<Item>
      <filename>COMMON:/data/levels/gta5/heightmap.dat</filename>
      <fileType>WORLD_HEIGHTMAP_FILE</fileType>
    </Item>-->
      <Item>
      <filename>COMMON:/data/levels/gta5/waterheight.dat</filename>
      <fileType>WORLD_WATERHEIGHT_FILE</fileType>
    </Item>

this is what happens,

Any help?

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