Can we make a item that when we have it something work in lua? Like a gps that when we have it we have mini map
Yes, don’t is a problem , create the RegisterServerCallback and the Trigger.
If you are looking for a gps that only works with the map, you have this [ESX] GPS item (hidden / shown)
Thank you bro, sorry i have a question
**ESX = nil
TriggerEvent(‘esx:getSharedObject’, function(obj)
ESX = obj
end)
AddEventHandler(‘esx:onAddInventoryItem’, function(source, item, count)
if item.name == ‘gps’ then
TriggerClientEvent(‘esx_gps:addGPS’, source)
end
end)
AddEventHandler(‘esx:onRemoveInventoryItem’, function(source, item, count)
if item.name == ‘gps’ and item.count < 1 then
TriggerClientEvent(‘esx_gps:removeGPS’, source)
end
end)**
you maded “item” on function(source, ““item””, count) so when you maded this how you can get that name with item.name or get that count with item.count
This is my main problem
Thank you again
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