A complete camping system for RedM with the RSG framework.
Features
Flag Zone System :
- Plant a flag to create your private zone (30m radius, configurable)
- Only the owner can place/remove objects in their area
- Configurable cost to plant the flag
Available Props :
- Feu de camp / campfire
- Tente / tent
- Barricade
- Coffre (avec stockage) / chest ( with storage )
- Chaise, Table, Lanterne, Tonneau / chair, table, lantern , barrel
- Easily expandable via
Config.Props
Permissions System :
- Allow other players to place/remove objects
- Revoke permissions at any time
- Player ID management
Storage :
- Chests function as storage (remember to empty them when you pick up the “chest” item )
- Integration with rsg-inventory
Config
Modify config.lua to :
- Adjust the props and their costs
- Change the radius of the area
- Modify the flag template
- Customize the required items
Script highlights
Complete System: purchase, placement, storage, collection
Advanced Permissions: Owner + Players Allowed
Intuitive interface: clear menus and 3D interactions
Optimization: Automatic entity cleaning
Flexibility: easily configurable and expandable
Persistence: database backup
Visuals: 3D text, transparent previews.
Dépendances
- rsg-core : Framework principal
- oxmysql : Gestion de la base de données
- menu_base : Système de menus
- rsg-inventory : Système d’inventaire (pour les coffres)
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 1200 |
| Requirements | rsg framework |
| Support | Yes |
