Text needs to be drawn every frame on screen every frame.
So you’ll need to draw the text in the OnTick, and have another function change or enable/disable the text.
If you’re running it on the OnTick you shouldn’t put a delay in it. Because it’s already ran once every tick and it’s not in a while (true) loop that’d cause the thread to be blocked
If there is something I want to do, and I know it uses a specific function, I’ll just search it on the github repo and it will bring me to the appropriate class and methods I need.