BulgaR Wood Processing [VORP] & [REDEMRP] & [QBRCore] & [RSGCore] & [OTHER]
Extended wood processing system that can be used with my Lumberjack script or any other that doesn’t have this function.
The script can be modified to practically any framework, you have access to “server.lua” where you can set your own framework logic.
Script Functions:
- There is 4 wood processing methods ( Saw Log, Saw Plank, Plane, Chop Log )
- Each point has its own required item and reward item
- Auto refresh Chop Log points ( During this action, the object is automatically refreshed, allowing us to use it again without having to move away from the location )
- Chop Log points will automatically respawn the objects needed for interaction, without the need to create ymaps
- Preconfigured zone + working points ( Monto’s Rest i have preconfogired 5 processing points here for u and created ymap for it all included )
- I won’t go into more details here, you can check out the Example Config bellow, which contains all features such as Blips, Markers, Progress Bars, Key Configurations, Translations, etc.
- Practically anything can be set, disabled, enabled, added, deleted, modified, translated, etc in the config
Config Example:
→ EXAMPLE CONFIG HERE ←
Other:
- You have access to config.lua where all script configuration is located.
- You have access to “not.lua” & “not.js” if you would like to set your own notifications style.
- You have access to “server.lua” if you would like to modify the item logic and run the script under a different framework.
- “client.lua” & “sv_functions.lua” is secured with [Cfx’s Asset Escrow system], the main logic of the script can be found there.
Dependencies:
VORPCORE or REDEMRP or QBRCore or RSGCore
[FiveM Asset Escrow System]
Script is protected using Cfx’s Asset Escrow system, you only have access to configuration files and files mentioned above.
| Code accessible | No and Yes (you only have access to the files mentioned above) |
| Subscription based | No |
| Lines (approximately) | ~1300 |
| Requirements | Stated above in Dependencies |
| Support | Yes |
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Optional Script That Can Be Used With This One as an Add-on/Extension
BulgaR Lumberjack [VORP] & [REDEMRP] & [QBRCore] & [RSGCore] & [OTHER]
My Other RedM Scripts
BulgaR RedM Scripts
