The new zombie animations are pretty nice.
Script to activate this (thanks to @Lucas7yoshi)
Script
local function LoadClipSet(clipset)
while not HasClipSetLoaded(clipset) do
RequestClipSet(clipset)
Wait(1)
end
end
RegisterCommand("zombify", function()
local movementClipset = "clipset@anim@ingame@move_m@zombie@core"
local strafeClipset = "clipset@anim@ingame@move_m@zombie@core"
local actionModeClipset = "clipset@anim@ingame@move_m@zombie@strafe"
local weaponAnimationName = GetHashKey("ZOMBIE")
LoadClipSet(movementClipset)
LoadClipSet(strafeClipset)
LoadClipSet(actionModeClipset)
local ped = PlayerPedId()
SetPedMovementClipset(ped, movementClipset, 0.25)
SetPedStrafeClipset(ped, strafeClipset)
SetPedUsingActionMode(ped, true, -1, actionModeClipset)
SetWeaponAnimationOverride(ped, weaponAnimationName)
RemoveClipSet(movementClipset)
RemoveClipSet(strafeClipset)
RemoveClipSet(actionModeClipset)
end)
Video demonstration: