Hi, unfortunately it is not possible to limit to jobs as it is a standalone script
This saved me so much time i personally think running blips through this rather then individual resources has improved performance
Looks good and easy
your making my life so easy
So when i start this script it gives me this error
[script:blips_creator] SCRIPT ERROR: @blips_creator/server/main.lua:57: attempt to index a nil value (global βMySQLβ)
[script:blips_creator] > fn (@blips_creator/server/main.lua:69)
any help to fix this would be appreciated
Do blips remain after server restart?
Yes, they are saved in the database
Is there a limit for blips? Can I create around 30 blips?
There is no limit, you can create as many blips as you want
Is there a way to disable everyones access to add their own blips and just use the admin function?
Hi, that is possible by editing the code
Nice UI
Good work
Currently Iβm using steam hex for ace permissions, where can I find the license?
Hi, you can find your rockstar license in βuserβ table in your database if you are using the latest version of ESX
Would it be possible to allow players to turn blips on and off? Or better yet, categorize them and turn those categories on and off? Because having too many blips on the map causes issues and I need to find a way to limit the amount of blips on display at once.
Hi, that itβs not a feature currently, but itβs a good idea
Nice job
Update 2.0
- Added a config where you can decide if the menu is for admins only
- Added the possibility to hide/show blips
- Players blips will be saved in the database too