What it does
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Opens with a configurable command (default: /blipcreator).
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Create blips at typed X/Y/Z or “Use my position” (current coords).
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Edit and delete blips from a live list synced with the server.
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Blips persist in MySQL and spawn for everyone; new players receive them on join.
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Changes broadcast so the world map/minimap updates for all clients when someone saves.
UI features
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Blips tab: create/update form + sortable-style table of existing blips (ID, label, coords, sprite/colour, actions).
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Sprite picker: searchable grid of GTA blip IDs (0–957) with previews (local files / docs mapping / atlas fallback—configurable).
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Colour picker: native colour IDs 0–85 with swatches.
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Display & short range: matches SetBlipDisplay behaviour (helper text in UI).
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Theme tab: 10 curated dark/light palettes + full custom colour controls (stored in localStorage in the browser, per machine).
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Responsive layout: form uses full width; modals for pickers.
Permissions & access
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Owners (by identifier in config) get full power, including the Access tab.
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ACE optional: e.g. blipcreator.owner, blipcreator.use.
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Owners can grant/revoke tool access by raw identifier or in-game server ID.
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Access list shows who was granted access and when.
Technical highlights
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Framework layer: auto-detect or force ESX / QB / Qbox / standalone for identifiers.
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Identifiers: config for license / discord / steam / fivem.
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Notifications: config-driven—ox_lib, ESX, Qbox, QB, or GTA native feed, with sensible auto fallback.
| https://b94-scripts.tebex.io/package/7392866
| |
|----|----|
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 3,762 |
| Requirements | na |
| Support | Yes |





