![]()
RedM Beekeeping & Brewing System β v2.1
Framework: VORP Core
A feature-rich and immersive beekeeping & brewing system for RedM.
Version 2.1 expands the world with wild beehives and delivers major performance improvements, building on the fully reworked brewing system introduced in v2.0.
OVERVIEW
This resource introduces a deep, persistent beekeeping profession combined with a skill-based, time-driven brewing system.
Players can manage hives, face environmental risks, harvest resources, and brew high-quality products where timing, preparation, and decisions truly matter.
With v2.1, the system now also features naturally spawning wild beehives, encouraging exploration and risk-taking.
WHATβS NEW IN v2.1
Wild Beehives System
- Native hornet nest props (
s_hornetnest_01x) spawn naturally in the world - Configurable wild beehive spawn locations included
- Higher sting chance (50%) than owned beehives
- Reduced honey yield (1β2 honeycombs) for balance
- 30-minute cooldown per player per location
- Bee swarm particle effects
- Beekeeper Hat protection now also works on wild hives
Performance Optimization
- Split-thread architecture for wild beehives
- Slow thread (500ms) for distance checks
- Fast thread only active when near a hive
- ~85% CPU usage reduction
BEEKEEPING FEATURES
β’ Placeable beehives using the bee_box item
β’ Hive maintenance system (hives degrade over time and require repairs)
β’ Feeding system using sugar_water (+50% production speed)
Risk & Immersion
β’ Chance to get stung if not wearing a Beekeeper Hat
β’ Hat must be worn, not just carried
β’ 30% chance to stumble or ragdoll when stung
β’ Chance for a bear to spawn and attack during harvesting
β’ Chance to harvest Beeswax as a byproduct
BREWING SYSTEM β SKILL-BASED & TIME-DRIVEN
The brewing system removes RNG entirely and rewards knowledge, timing, and patience.
β’ Placeable brewing barrels (empty_barrel)
β’ Time-based quality system (quality depends on collection timing)
β’ Live quality timers with real-time countdowns
β’ Recipe category tabs:
Alcohol |
Juices |
Medicine
Included Recipes
β’ Mead
β’ Beer
β’ Whiskey
β’ Apple Juice
β’ Berry Juice
β’ Herbal Tonic
β’ Stamina Brew
β’ Barrel ownership system (only owner can brew)
β’ Optional theft system for risk/reward gameplay
β’ Inventory pre-check to prevent ingredient loss
β’ Visual steam effects while brewing
β’ Quality tier metadata visible in inventory
β’ Custom drunk walking style and screen effects
UI & IMMERSION
β’ Premium Western-style NUI
β’ Floating timers and visual progress bars
β’ Hexagon honeycomb-style menu
β’ Full harvesting and brewing animations with props
TECHNICAL DETAILS
β’ Persistent data (hives, barrels, health, food levels)
β’ Props can be picked up and returned to inventory
β’ Highly optimized (0.00ms idle / ~0.01ms near props)
β’ Fully configurable (timers, recipes, chances, permissions)
β’ Debug mode included
REQUIREMENTS
β’ RedM
β’ VORP Core
PURCHASE
https://mulderdev-redm-webstore.tebex.io/package/7136975
Version 2.1 expands the profession with wild beehives, improved performance, and deeper world interaction β perfect for immersive RP servers.


