A complete bollard placement and access control system for FiveM, allowing server staff to create and manage secure road access with animated or static bollards, linked controllers, and card reader support. Built with persistent placements, flexible editing tools, and configurable bollard types, making it easy to integrate into any roleplay server.
Features:
- Place, preview, move, and save bollards with built-in admin tools.
- Supports animated, static, and lighted bollard models.
- Link controllers and card readers to nearby bollards automatically.
- Card-based access system with configurable controller support.
- Persistent bollard placements that remain after server restarts.
- Duplicate, move, rotate, or delete individual and grouped bollards.
- Multiple bollard types with configurable zone grouping.
- Simple placement workflow with live preview before saving.
- Supports both movable and static road blocker setups.
- Built-in editing tools for quick management of existing placements.
Requirements:
- Target System: ox_target, qb-target, or custom
- Framework: ESX, QB, QBX, or custom
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| Code is accessible | No (All exports, e.g. target.lua, are open) |
| Subscription-based | No |
| Lines (approximately) | +10 000 |
| Requirements | ox_lib |
| Support | Yes |





