Hello community of FiveM!
I’ve been looking on this kind of script for ages…
I’ve made a FiveM RP server, but every time someone gets in a police chase,
they just use the fastest car ever and dissapear in a blink of an eye!
Is there a script that kicks people whenever they go past a certain speed limit?
I want one which kicks you if you go 120 or more mph.
HELP!
Any responce is appriciated!
(sari fer bed englash)
Wouldn’t that go a little too far, maybe it would be better to just either make cars slower or police cars faster?
But if you really would go that far make some kind of check like
CreateThread(function()
while true do
Wait(1000)
if IsPedInAnyVehicle(PlayerPedId()) and GetEntitySpeed(GetVehiclePedIsIn(PlayerPedId())) > 120 then
TriggerServerEvent("whoaimfast")
end
end
end)
and in serverside script
RegisterNetEvent("whoaimfast")
AddEventHandler("whoaimfast", function()
DropPlayer(source, "You are going way too fast in a car lul")
end)
Thanks! Love ya : )
Sorry, suck at coding, what am I supposed to name the two .lua files?
client.lua and server.lua? doesn’t really matter as long as you add them right to your __resource.lua
is PlayerPedID depracated? it can’t find the global val
Anti Speed.zip (966 Bytes)
Kind of a necro but It should be
if IsPedInAnyVehicle(PlayerPedId()) and GetEntitySpeed(GetVehiclePedIsIn(PlayerPedId()))*2.236936 > 120 then
The native “GetEntitySpeed” returns in meters not miles