n0mad_b
September 10, 2018, 11:44am
1
Hi,
I know you can change the mapname in the RCON by typing mapname . But is there a way to do it automaticaly at every restart ? I tried different things with no result :
Adding mapname test
in the server.cfg
Adding mapname "test"
in the server.cfg
Adding set mapname test
in the server.cfg
Adding set mapname "test"
in the server.cfg
Adding mapname test
in the launch option
n0mad_b
September 14, 2018, 12:36pm
2
You have to wait for the resource fivem-map-hipster to load
server.lua :
Citizen.CreateThread(function()
Citizen.Wait(5*1000)
SetMapName("mapname")
end)
1 Like
Where do you enter that? Do you create a resource and reference it in the cfg?
if u are using esx just go [esx]/instance/server/main.lua
and put on the end of the code
Citizen.CreateThread(function()
Citizen.Wait(5*1000)
SetMapName("mapname")
end)
Citizen.CreateThread(function()
Citizen.Wait(5*1000)
SetGameType("gametype")
end)
2 Likes