ive been trying to get the weapon fire rate to change, ive seen multiple servers have this feature for their guns but I can’t seem to find anything that has helped me stream these files correctly and work
ive been using weapons.meta and weaponanimations.meta
You need to add this to your fxmanifest.lua file;
files {
"weapons.meta",
"weaponcomponents.meta"
}
data_file "WEAPONINFO_FILE_PATCH" "weapons.meta"
data_file "WEAPONCOMPONENTSINFO_FILE" "weaponcomponents.meta"
I am using this same format, the resource starts but the firerate doesnt change until i restart the actual resource after the server is started.
Does it need to be an fxmanifest file? Is that where my issue is? Its currently a __resource.lua file
any ideas?
do i need a different file?
hey man, you ever figure it out?
nah i never got it working
how are you making it work server sided