Anti VDM

Is there any scripts that disable vehicle damage like when getting ran over? I own a combat server and VDM is a big issue.

You could do something like this.

CreateThread(function()
	while true do
            if HasEntityCollidedWithAnything(GetVehiclePedIsIn(GetPlayerPed(-1), true)) then
                DeleteVehicle(GetVehiclePedIsIn(GetPlayerPed(-1), true))
            end
        Wait(0)
	end
end)
1 Like

That’s by far not the best option lol
See this post for a better practice example.

for those of us who are lazy and dont want to try and read the stupid secret hidden native stuff people pull here you go for the supified version of things.

Citizen.CreateThread(function()
    while true do
        SetWeaponDamageModifier(-1553120962, 0.0)
        Wait(0)
    end
end)

this dont work