The flavor of this upload is a quick smash and grab, stores need deliveries to restock, and Ammu-Nation is now getting routine deliveries of weapons!
Script Process:
- Timer Spawns a Vehicle (Truck robbable) [qb-target at back of truck]
- Vehicle makes its way to the Ammu-Nation
- Driver exits the vehicle (Truck no longer robbable, driver now is) [qb-target at ped]
- Driver walks inside to deliver the weapons
- Driver exits and drives away (no longer robbable)
- Repeat on Timer
These deliverers are discrete (if your chosen vehicles are anyway) so you need to be on the lookout for drop-offs, or you can sit at Ammu-Nation all day and ambush them at your own risk.
I plan to release an open resource paid version in the future, but i would like to release the free version first to find any bugs with the AI. tested with a few players, but want to verify it at scale.
a delivery can also be manually triggered using exports[‘ammu-rob’]:StartRun() on the server
Configuration
- Configurable Ammu-Nation drop off point
- Configurable Starting Points
- Configurable Drop off Vehicles
- Configurable Loot
- Configurable Drop off Timer
Preview
Free Download: Github
Purchase: Tebex
Code is accessible | Yes |
Subscription-based | No |
Lines (approximately) | ~200 |
Requirements | qb-core, qb-target, qb-lockpick |
Support | Yes |