Some more information why FiveM is “late” with more than 32 slots:
FiveM uses the same network as GTA does, hence the developers need to overcome the GTA limitations as opposed to using a custom network. But, this does bring some major advantages. For example, FiveM has NPCs/AI while the other multiplayer mods do not.
OneSync in it’s current form is already great. There are some minor tweaks to be overcome and it will be available for everyone to enjoy.
Do keep in mind that despite OneSync being available for many users, since they support FiveM through a monthly donation, servers with more than 32 players is very rare. For some reason the want for >32 slots is there but the need isn’t.
I’ll keep this thread open as a lot of people seem to misunderstand this
It certainly does work, this error doesn’t say anything about OneSync. OneSync requires, as said in the #announcements, you to adapt scripts. Script makers need to learn what these differences are.