there is a limit of 128 spawned vehicles at the same time (it’s a native limit of gta) if there are more, the next vehicle don’t spawn.
Try to spawn more than that and test it. i don’t know if with onesync infinity you can bypass that
With this: [Release][OneSync] Enc0ded Persistent Vehicles
that problem happends and i’m pretty sure that you use the same system (Retrieve info of all vehicles bu server with the onesync implemented native)
if your script can spawn more vehicles and vehicles spawn correctly with no random boats on city like the enc0ded script, i’ll buy it.