Overview
A modern and immersive jewelry store robbery built for servers that want real gameplay mechanics instead of simple interactions.
Designed to feel like a native GTA heist, while staying optimized, clean, and fully configurable.
Preview https://youtu.be/HBK3v4_OWjY
Features
Entry Methods
Explosive breach
Power sabotage (night entry)
Daytime walk-in access
Showcase System
Smashable display cases
Synced breaking & effects
Tool/weapon requirement
Painting System
Cuttable wall paintings
Separate mechanic from showcases
Smooth animations
Selling System
Dedicated jewelry buyer
Configurable payouts
Multiple item support
Police System
Configurable police requirement
Dispatch integrations
Cooldown & reset system
Compatibility
Frameworks
ESX
QBCore
Target Systems
ox_target
qb-target
Dispatch (optional)
ps-dispatch
cd_dispatch
qs-dispatch
lb-tablet
Custom supported
Configuration
Fully configurable loot tables
Adjustable cooldowns
Editable locations
Day/Night logic
Easy to expand
Support
Fast support & active development.
Screenshots
Purchase
https://www.unscripts.fi/
Usecode NEWCUSTOMER TO GET 15% OFF!
Support
Code
| Code is accessible | No Escrow protected |
|---|---|
| Subscription-based | No |
| Lines (approximately) | 4300 |
| Requirements | ox_lib |
| Support | Yes Discord! |



