Ability to click on a required blueprint (if not unlocked) to preview its requirements directly from the crafting UI.
New server event for adding blueprints to players.
Documentation updated with blueprint event usage and new configuration options.
Missing translation texts added.
Option to disable header tabs (Blueprints, Statistics, Crafting, Community Projects, Attachments)
Custom requirement function support for crafting items.
DEVHUB Skill Tree requirement support for crafting items.
Crafting table lock when a required Community Project is not completed.
Automatic removal of Community Projects after completion.
“Show Completed” button added in the admin menu for Community Projects.
Admin menu option to choose which categories are available per crafting table:
Crafting
Attachments
Community Projects
Blueprints
Statistics
All attachments unlocked in /configs/attachments.
New server-side hooks:
OnCraftCompleted
CanClaimItem
OnItemClaimed
Configuration for categories, crafts, tables, community projects, and blueprints moved to a centralized crafting.lua file for better structure and management.