
tk_ambulancejob
Video | Purchase
Details
- Uses FiveM Asset Escrow System
- All framework-specific code is fully editable
- Complete and modern EMS system, fully replacing your old ambulancejob
- I strongly recommend watching any demonstration videos to get a full understanding of the script
Skeletal System
Skeletal UI
- Full body injury visualization
- Open via command or menu
- Shows all body parth health, injuries & bullets
- 2 different designs: “menu” & “cam”
Injury System
- Multiple different injury types:
- shot, stab, bruise, fracture, sprain, burn, crush, bite, explosion, electrical, other
- Different injuries leave different debuffs
Bullet Effects
- Getting shot will now have consequences (configurable & can be disabled):
- Head: Player camera will shake
- Torso & Legs: Player can ragdoll
- Arms: Aim shake when shooting, too many bullets in arms can disable shooting
- Legs: Movement will slow, too many bullets will disable sprinting and jumping
Debuff System
- Debuffs have their own chances and health threshold which can be configured
- Each injury applies its own debuffs
- 11 different debuffs:
- Movement reduction: reduces movement speed
- No sprint: disables sprinting
- No jump: disables jumping
- Vision blur: vision blur
- Camera shake: random camera shake
- Reduced grip: camera shake when shooting
- Aim shake: shake when aiming with a weapon
- Stamina drain: reduces max stamina
- Drunk vision: drunk visual effect
- Bleed: health drain
- Ragdoll: random ragdolls
- Debuffs update dynamically as injuries heal
BPM System
- Player heart rate is affected realistically by player injuries and death state
- EMS can analyze patient heart rate through the skeletal menu
- Manual analyzing
- Press button to analyze and show in skeletal view
- Automatic analyzing
- Need item “ECG” in inventory
- Analyzes target BPM constantly without needing to do anything
Healing Items
- 13 different items by default:
- Bandage
- IFAK
- Tourniquet
- Gauze
- Burn Gel
- Surgical Kit
- Saline Bag
- Leg Brace
- Arm Brace
- Body Brace
- Neck Brace
- Ice Pack
- Painkillers
- All healing items remove injuries logically depending on type & severity
- Items work on yourself and other players
- Support for tk_evidence allowing EMS to get bullet fragments when removing bullets that can later be analyzed by police
Death & Revival System
Last Stand
- When a player goes down, they enter last stand
- While in last stand, player can crawl
- Configurable bleed-out timer
Full Death State
- If shot or hurt again, player enters full death mode
- Player can be revived by EMS or respawn at hospital after configurable timer
Revival Tools
- Revive via menu options, or by using items
- Setup required jobs and revive success chances per revive option
- By default 3 different options:
- CPR
- Defibrillator
- Adrenaline Syringe
Bodybag
- Place bodies into a bodybag
- When put in a body bag, you can’t be revived anymore and your only option is to respawn at hospital
Job Details
Job Menu
- Press F6 to open the main EMS menu (or via target)
- Actions:
- View Injuries
- Drag
- Put in Vehicle
- Take Out from Vehicle
- Bill Patient
Stretcher System
- Spawn, attach, detach
- Move players onto stretcher
- Works with other players flawlessly
Other Equipment
- Wheelchair
- Can be placed down and picked back up using item
- Walking Stick
- Medical Bag
- Can be placed down by EMS and will be seen by other players
- Has built in stash where you can store items
Tracker (Job Blips)
- Shows real-time EMS positions on map
- Different blip styles (on foot, vehicle, air)
Hospitals
- Beds
- Players can lay down on beds
- Configurable injury treatment/healing after a set time
- Medic NPC
- Revives player if no EMS are online
- Shop
- Storages
- Personal Storage
- Public Storage
- Locker Storage
- Wardrobe
- Outfits can be set in config and boss players can also save outfits in-game
- Boss Menu
- Toggle Duty
- Elevators
- Garage
- Configure vehicle categories and vehicles
- Includes owned vehicle system allowing officers to store/retrieve same vehicle
- Mechanic
- Quick-repair or wash
- Includes configurable modifications like liveries and colors
- Configure as many hospitals as you want.
Other Features
- Optimized
- Highly Configurable via
config.lua- Modify injuries, debuffs, items, timers, menus, EMS actions, hospitals, and more
- Supported Frameworks
- ESX
- QBCore
- QBOX
- Custom
- Supported Inventories
- ox_inventory
- qb-inventory
- qs-inventory
- Custom
- Supported Targets
- ox_target
- qb-target
- Custom (3D Text Prompts)
- Translations
- English and Finnish included
- Easy to add more in
locales/
Config | Documentation | Video | Purchase (24.99€ + VAT) | Monthly Subscriptions
| Code Accessibility | Partially (all framework functions/events editable) |
| Subscription Based | No |
| Approximate Lines | ~15000 |
| Requirements | esx/qb/qbox, mysql-async/oxmysql |
| Support | Yes |



