Adding peds to a clothing menu

anyone knows how can i add peds to a clothing store? and if i have to add all peds clothes hash’s?

There you go :smiley:

Citizen.CreateThread(function()
    for z, x in pairs(Config.Npc) do
    while not HasModelLoaded( GetHashKey(Config.Npc[z]["Model"]) ) do
        Wait(500)
        modelrequest( GetHashKey(Config.Npc[z]["Model"]) )
    end
    local npc = CreatePed(GetHashKey(Config.Npc[z]["Model"]), Config.Npc[z]["Pos"].x, Config.Npc[z]["Pos"].y, Config.Npc[z]["Pos"].z, Config.Npc[z]["Heading"], false, false, 0, 0)
    while not DoesEntityExist(npc) do
        Wait(300)
    end
    Citizen.InvokeNative(0x283978A15512B2FE, npc, true)
    FreezeEntityPosition(npc, true)
    SetEntityInvincible(npc, true)
    TaskStandStill(npc, -1)
    Wait(100)
    SET_PED_RELATIONSHIP_GROUP_HASH(npc, GetHashKey(Config.Npc[z]["Model"]))
    SetEntityCanBeDamagedByRelationshipGroup(npc, false, `PLAYER`)
    SetEntityAsMissionEntity(npc, true, true)
    SetModelAsNoLongerNeeded(GetHashKey(Config.Npc[z]["Model"]))
    end
end)