If someone could tell me what the ID of bzgas is that’d be great. I’m trying to spawn the bzgas effect on the ground with the AddExplosion but I can’t seem to find the right number for bzgas.
I looped through 60+ explosion types and I was able to find a few that made a smoke sound but the smoke itself wasn’t visible (yes, isInvisible was set to false).
Example of what I used:
AddExplosion(-637.93, -221.05, 54.55, 11, 1, true, false, 1)