3/29/23 UPDATE LOG
If you attended our Community Meeting last Sunday, you’ll notice all of the below updates were due to that meeting. This is all your feedback! This is only Phase 1 of that meetings update, we have some other stuff coming in just a couple days! See you then!
CRITICAL PATCHES
- Fixed a bug that could make the menu to get stuck on black screen
- Updated loading screen start up menu.
- Updated the not allowed menu a bit more
- Extremely improved rate limit handler CRTICAL
- Fixed an important issue that could make the client crash
COMMUNITY MEETING UPDATES
• Removed Northern Self Repair Stations due to CG Customs Opened. Removed blips as well!
• PD Garage at MRPD is now moved a little and shortened the distance so its not seen upstairs or through walls or from the street!
• Updated repair stations for MRPD. Now cops will access the repair function of their vehicles through radial menus. They will also ONLY be able to fix cars in the garage and in the yellow striped spots, including the middle parking spaces. They will also be required to be OUTSIDE of the vehicle.
• Added repair station to Pillbox in the parking spots to the left. They are the same as the new MRPD repair stations.
• Radial Menus updated for both jobs for police and EMS.
• Adjusted queue priorities. Passport holders are still the first ones let in, right behind them is LCSO and SAMS so they can get in faster. There’s not much else we can do for you guys on prios after this really.
• Scuba Diving was updated to feature a timer now. The days of spamming scuba diving to get the closest route is over.
• Scuba Diving was updated to feature a buff for more zones per wreck. I went through and found some of the bigger sites and longer distance sites, and added 2-3 more spots on the locations!
• Scuba Diving Tanks updated for animations and time it takes to put the tank on. Tanks last 5 minutes. You will have to wait till its done to put another one on. That’s how it works. Surface, get back in the boat, and put the other tank on, ONLY AFTER the tank you were using is done and you have received the notification that the tank is done!
• Warehouse job updated to feature 3rd eye aspects on the first two portions. Clocking on and clocking off is third eye on the left door, and the right door is third eye for getting jobs, canceling, and getting paychecks.
• Warehouse job updated to feature a timer now for the spammers who would just sit there and spam locations.
• Fleeing Emote/Walks were removed due to people abusing them.
• SMG Compound Boosting Spot was removed. Sorry about the wait on this. Please report any other that need moved.
• Illegal Scrapyard buffed to now feature 2x the materials it used to drop!
• Added phone charger to Burger Shot in the beginning of the hallway by bathrooms.