[18+] Beacon RP - Your Signal Home | Allowlisted | Serious | Customised and Optimised | US Lore

Beacon RP - Your Signal Home

Los Santos is calling… will you answer?

We’re an experienced UK-based team launching a brand new GTA Roleplay server set in the USA - built from the ground up with the community at its heart. This is your chance to join from day one and help shape the city before it launches.

Founded by a close-knit team of seven, Beacon RP was born after previous communities went their separate ways. Now, we’re building something fresh – a true signal home for roleplayers.

:star2: Why Beacon RP?
:small_blue_diamond: Fresh Start – No baggage. Shape the first stories.
:small_blue_diamond: Roleplay First – Storytelling and creativity over grind.
:small_blue_diamond: Highly Customised – Unique interiors, balanced economy, immersive crime, and custom jobs.
:small_blue_diamond: Streamer Friendly – No DMCA worries, just great RP.
:small_blue_diamond: Community Driven – Built for players, not profit.

:cityscape: What Awaits in the City?
:sparkles: Clean, Polished Design – Smooth, stable, and visually consistent
:sparkles: A HUGE number of civilian jobs and activities
:sparkles: A criminal underworld that will keep you on your toes
:sparkles: Custom heists - Not just your normal banks and jewellery stores
:sparkles: Advanced Phone & Socials – Groups, apps, and more.
:sparkles: Government Departments – PD & EMS recruiting now!

:loudspeaker: Join Us Now
Our Discord is live, the city foundations are set - all we need is you.

Be part of the first wave shaping Beacon RP into a true home for roleplay.

:point_right: Discord: Beacon RP

Your story starts here - Beacon RP. Your Signal Home.

2 Likes

WHOOP WHOOP!

Can’t wait! I love the customisable maps & scripts; they don’t need to be all homemade if RP is the most important aspect.

1 Like

With our launch just a few weeks away, we’re now on the final hunt for the last of our PD & EMS recruitment

So, with that said, here’s the official first look trailer for Beacon RP!

Well, we’ve had a god influx of new members, and our server is now LIVE in BETA!

We have a few weeks worth of Beta testing left, with our main launch happening on the 10th October.

Please pop by, play in the Beta, let us know your suggestions, and help shape Beacon to be the best it can be!



Well, after months and months of development work, we’re pleased to announce that TONIGHT is the night!

BeaconRP opens it’s doors tonight at 8pm (BST).

Remember, we’re a US based server, with a UK founding team and members from all over the world!

Welcome to Beacon. Welcome Home.

1 Like

Less than a week into launch and we’ve already seen a full server, a small queue, and lots of streamers!

So, here’s a roundup of the most recent changes since launch!

CHANGE LOG

:briefcase: Jobs & Economy

Civilian jobs rebalanced & refined
Delivery, sanitation and diving roles improved
Mechanic invoicing reworked for better usability
New duty gear for PD and EMS staff
Catering & garden centre deliveries fixed
Trucking job removed (replacement coming soon)
Sanitation and job blips fixed

:bomb: Crime & Risk

Better rewards for house robberies
Pickpocketing now gives new phone items
Increased chances when breaking cuffs
Updated loot pools with fresh items
Casino currently under rebuild
General crime system balance tweaks

:red_car: Vehicles & Driving

Major garage fixes and improved vehicle spawning
New parking garages across the city
Vehicle and bike handling refined
PD vehicles adjusted
Fuel and proximity key bugs fixed
Driving feels smoother and more consistent

:cityscape: World & Systems

Hotels & apartments rebalanced
City Hall, phone and rev room updates
Radio now remembers favourite channels per character
Cinematic mode added – use /blackbars
Stress system refined and reduced
Oxygen levels increased for diving
Improved job and blip tracking

:shopping_cart: Items & Shops

Stress-relief items added to shops
New hardware and food store goods
Loot and stack systems improved
PD/EMS start bags reworked

:gear: Quality-of-Life Improvements

More stable relogs and restarts
DOJ and PD applications added in-city
Rosters now linked to MDT
Better overall performance and polish

1 Like

Absolutely loving this city! Looking forward to meeting more people and seeing storylines!

1 Like

CHANGE LOG

:red_car: General & Gameplay Updates

  • Fixed car rental bug causing incorrect vehicle behaviour.
  • Material breakdown now fully operational for crafting and recycling.
  • Bandages, First Aid Kits and IFAKs now correctly consume only one item per use.
  • Added /setradioname command – your custom radio name now saves between sessions and characters.
  • Radios for EMS & PD now have default channels automatically assigned in the MDT.
  • Casino chip weight reduced to make storage and inventory management easier.
  • Debugs fully disabled across multiple scripts for cleaner performance.
  • Business updates and general backend improvements for smoother operation.
  • Catering systems have been tweaked for better service flow.
  • Flying job pay corrected – you’ll now earn what you deserve for taking to the skies.

:policeman: Law Enforcement & Emergency Services

  • Multiple PD updates including a new radar system for patrol units.
  • EMS Helipad garage now live for emergency air response.
  • Police Helipad garage also added to support joint air operations.
  • Penal Code charges and fines reviewed and aligned for fairer enforcement.

:office: Business & Economy

  • Company app now correctly displays bank account balances.
  • Adjustments to various business frameworks and ownership systems.
  • Car finance system improvements and rental fixes implemented.

:coat: Clothing & Customisation

  • Female clothing packs introduced and refined.
  • New clothing setups prepped for tomorrow’s drop – get ready to refresh your look!

:house: Crime & Civilian Activities

  • House robberies reworked – no longer use the group system for cleaner solo operation.
  • Pickpocket blocklist updated to protect key job areas like PDM.
  • Multiple crime-related scripts refined and updated.
  • Crushing emoji disabled to prevent unwanted item loss.

:slot_machine: Casino

  • Casino reopened after maintenance – open for business once again!

:newspaper: Miscellaneous

  • Newspaper job fixed and paying correctly.
  • Font sizes in scenes increased for better readability.
  • Numerous script stability updates and performance improvements.

UPCOMING

Halloween 2025 Updates
Reworked Inventory
Plus much more secret stuff!

:tada: Major Updates

  • New Phone System
    LB Phone, with a Modern UI, improved feature stability, and app improvements
  • New Inventory System
    Cleaner layout with usable clothing.

:wrench: Core Gameplay & Systems

  • Hunger and thirst slightly rebalanced.
  • Handling improvements applied across multiple vehicles.
  • Bandages, First Aid Kits and IFAKs now consume only one item per use.
  • Keys now correctly return with the vehicle when using Car Crushing.
  • Car Crushing trailers repositioned.
  • Floor 7 removed from the Hotel.
  • RevRoom removed.
  • Improved material breakdown system.
  • Debugs cleaned up across systems.
  • Admin debug tools added where necessary.

:dark_sunglasses: Crime & Illegal Activities

  • House robberies no longer use group system.
  • Loot pools expanded, robberies now offer more item variety.
  • Crime balance adjustments applied frequently.
  • Chop Shop rewards increased.
  • Jewellery Store updated.
  • Story Robbery improvements.
  • Handcuffs become harder to slip each attempt.
  • Static peds added for Crime Life world density.
  • Two new crime types introduced.
  • Rumour system added (truth not guaranteed).
  • Black Market stock refreshed.
  • Ongoing crime fixes and tuning.

:police_car: Law Enforcement & Emergency Services

  • New Radar for police vehicles.
  • Crime call logging now correctly records to police systems.
  • Penal Code charges and fines aligned.
  • EMS and PD helipad garages added.
  • PD vehicle tuning and nerfs applied where needed.

:red_car: Vehicles & Performance

  • Further handling updates across vehicle classes.
  • Car rental system fixes.
  • Car finance behaviour improvements.
  • Car radios now available via DigiDen.
  • Vehicle crushing logic refined.

:office: Businesses & Economy

  • Wholesaler updates.
  • Adjustments across multiple business systems.
  • Company banking now displays balance correctly.
  • Catering system adjustments.
  • Queens Head and 420World updates.
  • Mechanic tills and garages updated.
  • Second Hand Dealership added.
  • Shop fixes and item images replaced or added.

:necktie: Civilian Jobs & Everyday Life

  • Community Service adjustments for better sentencing flow.
  • QOL updates for Civ Life.
  • Buffs to:
    • Pool Cleaner
    • Lumberjack
    • Mining
    • Delivery
    • Delivery 2
    • Taxi
    • Towing
    • Fishing
    • Crushing
  • Flying job pay corrected.
  • Jail now includes four work roles.
  • Pizza Job fuel fixes.

:jack_o_lantern: Seasonal & World Events

  • Halloween event rolled into city.
  • Spooky Festival Map added.
  • Extra maps removed for stability.
  • Halloween clothing added.
  • Ghost Hunting, Grave Digging, Pumpkin Hunt and Trick-or-Treat activities.
  • Bag Man adjusted for seasonal flow.
  • Seasonal content then phased out afterwards.

:iphone: Phone & Tablet UI

  • Phone now displays city time.
  • External images enabled.
  • Metadata and webhook improvements.
  • Delivery app added to tablet.

:sponge: Misc QOL

  • Fonts increased for Scene legibility.
  • Car washes enabled.
  • Static peds for ambient life.
  • Recycling buffs.
  • Pickpocket blocklist updated for PDM.
  • Towing moved to Impound workflow.