- Purchase Here: https://0tickscripts.tebex.io/
- Showcase: https://youtu.be/MWfxMTSEctA
- Documentation: installation | 0Tickscripts
- Discord Support: 0Tick Scripts
0Tick Scrapyard System
0Tick Scrapyard is a highly interactive and realistic vehicle dismantling system designed for FiveM servers. Unlike standard scrap scripts where you simply delete a vehicle, this resource requires players to systematically dismantle vehicles part by part using tools and animations.
This resource is built to be fully compatible with QBCore, QBX, and ESX frameworks, featuring automatic detection for frameworks, inventories, and vehicle key systems. It offers a complete gameplay loop from locating the vehicle to processing individual parts for rewards.
Key Features
- Realistic Dismantling: Players must remove specific parts (Doors, Hood, Trunk, Engine, Seats) individually using hammering and welding animations.
- Carrying System: Removed parts must be physically carried to the designated drop-off location.
- Mission System: Players interact with an NPC to receive missions and spawn locations.
- Smart Compatibility: Automatically detects and supports QBCore, QBX, and ESX frameworks without manual configuration changes.
- Universal Support: Built-in support for multiple inventory systems (ox_inventory, qb-inventory, esx_inventory) and key systems (qb-vehiclekeys, cd_garage, okokGarage, jim-vehicles).
- Configurable Rewards: Server owners can configure rewards to be money, physical items (scrap metal, plastic, etc.), or both.
- Progress Bar Integration: Features a clean UI for dismantling progress with configurable themes.
Open Source Files
While the core logic is protected via Escrow, the following files are unencrypted and fully editable to ensure you can adapt the script to your server’s needs:
- Config.lua: All configuration settings including locations, prices, and models.
- Locales.lua: All language and translation strings.
- Shared.lua: Shared functions and event handlers.
- HTML/CSS/JS: UI elements can be modified.
Dependencies
- qb-core OR es_extended (QBX supported via qb-core compatibility)
| Code is accessible | No (Escrowed) |
| Subscription-based | No |
| Lines (approximately) | 1200+ |
| Requirements | qb-core or es_extended |
| Support | Yes (via Forum and Discord) |

